Rust HeatmapInfrared · players
IR live Players36,329 Servers11,615 Warm2,867 Fresh wipes · 3h56 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–120° · slots

La 167 PVE

Online 104.129.133.199:28059 checked 10m ago

moddedoxide
Sp1 · players now 0/ 120
0% full
Li1 · players, the last 48 hours · hourly average, UTCpeak 1°
Mon 04:00flare: a wipe in that hourWed 02:00
0
7-day average
peak 1
#11,073
rank
top 50%
2d ago
last wipe
no schedule published
–
next wipe
too few wipes seen yet
UTC checked 10m ago

Li2Players

AveragePeak
00.250.50.75104:0013:0022:0008:0017:0002:00

Hourly average and peak, UTC.

Li3Server performance

01020304004:0013:0022:0008:0017:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 50% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

32.3 days
usual gap
between real wipes
1
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 1

The first 48 hours of its last wipes

Sun 25 OctWed 23 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 27 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Sun 25 Oct, 10:15 UTC2d ago 1 – running 0
Wed 23 Sep, 03:32 UTC35d ago 1 halved by day 1 32.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 160 on average
37 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10
EU · groups of 8+ · weekly · 128 on average
135 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 114 on average
49 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 88 on average
20 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 87 on average
6 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 83 on average
7 / 1000

LogQuick answers

from the figures on this page

Wipe schedule

What does wipe day look like on La 167 PVE?

The average peak across its recent wipes is 1 players. 27 hours into the latest wipe, player numbers topped out. Above half the peak until the next wipe: that held in 0% of its recent wipes. By day 1 it was below half in the wipes that did not hold.

What is the wipe schedule on La 167 PVE?

La 167 PVE has too few wipes on record yet for its rhythm to show. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world it runs now dates from 2 days 17 hours ago.

Population

How busy is La 167 PVE?

La 167 PVE currently has 0 of its 120 slots filled. A seven-day average of 0 players, with a peak of 1. Look at 14:00 UTC for the last 48 hours: that hour averaged 1 players.

How does La 167 PVE rank against other Rust servers?

Player hours over seven days put La 167 PVE at #11,073, in the top 50% of ranked servers.

Settings and rules

Which map does La 167 PVE run?

La 167 PVE runs a procedural map of size 3,500 with seed 1362873838, generated by the game. The map is the same for a given size and seed, so RustMaps can show it from this page.

What are the rules and settings on La 167 PVE?

The name La 167 PVE does not specify a gather rate. The group limit is 8 players, which is the game's default. survival is the game mode, standard play: gathering, building and raiding. Players can fight each other, and raids are allowed. Plugins or settings change the game, and it is listed under Modded in the server browser. Oxide plugins are in use. The server has VAC, Valve's anti-cheat, turned on.

Location and uptime

Which version of Rust does La 167 PVE run?

Rust network protocol 2635 and build 168909 on Linux is what La 167 PVE runs. To join, your game must match the protocol; Steam handles the update.

Is La 167 PVE online, and how reliable is it?

Right now La 167 PVE shows as online. About 2 days 15 hours ago is when it last restarted, by its own uptime figure. 168 of 168 hours up over the last 7 full days, which is 100%. It first appears in Rust Heatmap records on 13 September 2026.

Where is La 167 PVE located?

Nothing about a region comes from La 167 PVE. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. To connect, use 104.129.133.199:28059.

Does La 167 PVE run smoothly?

The last 48 hours brought an average of 7 server fps and a floor of 5. Buildings, deployables and the rest of the world came to as much as 72,350 entities. Memory use reached 2,799 MB at most. What players call lag is low fps together with a growing entity count.

Tags

Which Rust Heatmap lists and filters include La 167 PVE?

These Rust Heatmap lists include La 167 PVE: Modded Rust servers, by live population. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

What do the server tags on La 167 PVE mean?

These are the tags La 167 PVE publishes for the game's server browser to read: gmrust (Game mode): Rust survival, standard rules; mp120 (Max players): This server has 120 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): Your game must match protocol 2635 to get in; cs168909 (Build): This build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code is blank; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Listed as Modded, since settings or plugins change the game. The top of this page also shows the tags for players now, the queue and when the world was made.

Connect

How do I join La 167 PVE?

Enter client.connect 104.129.133.199:28059 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.

KeyServer tags

what each one means

Published as mp120,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard rules.
mp120
Max players This server has 120 slots.
ts8
Group limit The game default applies: 8 per team at most.
v2635
Protocol Your game must match protocol 2635 to get in.
cs168909
Build This build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code The region code is blank.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Listed as Modded, since settings or plugins change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.