Jo
Online 104.129.132.89:29059 checked 9m ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 52% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 15 Oct, 12:00 UTC14d ago | 0° | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What does wipe day look like on Jo?
The average peak across its recent wipes is 0 players. 0 hours into the latest wipe, player numbers topped out.
What is the wipe schedule on Jo?
Jo has too few wipes on record yet for its rhythm to show. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world in play now was made 14 days 2 hours ago.
Player counts
How busy is Jo?
Of 100 slots on Jo, 0 are in use right now. The average across the last seven days is 0 players; the peak reached 2. Look at 03:00 UTC for the last 48 hours: that hour averaged 1 players.
How does Jo rank against other Rust servers?
The top 52% of ranked servers includes Jo, at #11,508 for player hours over the last seven days.
Settings and rules
Which map does Jo run?
The map on Jo is procedural, size 3,800 with seed 2021265262, generated by the game. From this page you can view the map on RustMaps, since the same size and seed give the same map.
What are the rules and settings on Jo?
No gather rate appears in the name Jo. The group limit is 8 players, which is the game's default. survival is the game mode, standard play: gathering, building and raiding. Players can fight each other, and raids are allowed. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins run on this server. VAC is on, which is Valve's anti-cheat.
About the server
Which version of Rust does Jo run?
Rust network protocol 2635 and build 168909 is the build Jo runs, on Linux. Your game must run the same protocol to join, and Steam takes care of updating it.
Is Jo online, and how reliable is it?
Online now: Jo. About 45 hours ago is when it last restarted, by its own uptime figure. 164 of 168 hours up over the last 7 full days, which is 98%. Rust Heatmap has had it on record since 13 September 2026.
Where is Jo located?
No region is published by Jo. Rust Heatmap shows the location a server states. It does not look up the machine's location. To connect, use 104.129.132.89:29059.
Does Jo run smoothly?
It averaged 6 server fps over the last 48 hours, with a low of 5. Buildings, deployables and the rest of the world came to as much as 82,711 entities. At its peak it held 2,606 MB of memory. Lag, as players experience it, comes from low fps and a rising entity count.
Tags
Which Rust Heatmap lists and filters include Jo?
These Rust Heatmap lists include Jo: Modded Rust servers, by live population. Filtering the list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more brings it up.
What do the server tags on Jo mean?
These are the tags Jo publishes for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust form; mp100 (Max players): Slot count: 100; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): The server runs game protocol 2635, so your game has to match it; cs168909 (Build): Build 168909; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): The region code is blank; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Settings or plugins alter the game, which puts it under Modded. The top of this page also shows the tags for players now, the queue and when the world was made.
Connect
How do I join Jo?
To join by console, open it with F1 in Rust and enter client.connect 104.129.132.89:29059. Or press Launch Rust on this page, which connects you through Steam.