| VF | Midcore | PvE |
Online 104.129.132.55:28024 checked 11m ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 18% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 6d 16h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 15 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 20:19 UTC FW28d ago | 2° | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What does wipe day look like on | VF | Midcore | PvE |?
At their busiest, its recent wipes averaged 2 players. 15 hours into the latest wipe, player numbers topped out.
What is the wipe schedule on | VF | Midcore | PvE |?
A single monthly wipe, the force wipe, is all | VF | Midcore | PvE | runs. On Thursday 5 November at 19:00 UTC the force wipe comes, and that is its next wipe, as for every Rust server. The world in play now was made 28 days 5 hours ago. A monthly wipe is what its tags declare.
Population
How busy is | VF | Midcore | PvE |?
| VF | Midcore | PvE | currently has 1 of its 40 slots filled. Averaged over the past week: 1 players, peaking at 3. Look at 23:00 UTC for the last 48 hours: that hour averaged 2 players.
How does | VF | Midcore | PvE | rank against other Rust servers?
The top 18% of ranked servers includes | VF | Midcore | PvE |, at #4,045 for player hours over the last seven days.
Rules and settings
Which map does | VF | Midcore | PvE | run?
| VF | Midcore | PvE | runs a procedural map of size 4,500 with seed 101042635, generated by the game. The map is the same for a given size and seed, so RustMaps can show it from this page.
What are the rules and settings on | VF | Midcore | PvE |?
The name | VF | Midcore | PvE | does not specify a gather rate. 8 players is the default group size, and that is the limit here. The server runs softcore, A more forgiving Facepunch mode, keeping part of your loot. Players can fight each other, and raids are allowed. In the server browser it is Modded, meaning plugins or settings modify the game. Plugin count: Carbon. Anti-cheat: Valve's VAC is on.
Location and uptime
Which version of Rust does | VF | Midcore | PvE | run?
Rust network protocol 2635 and build 168909 on Linux is what | VF | Midcore | PvE | runs. Your game must run the same protocol to join, and Steam takes care of updating it.
Is | VF | Midcore | PvE | online, and how reliable is it?
The server is up at the moment: | VF | Midcore | PvE | is online. Its reported uptime dates the last restart to about 23 hours ago. 167 of 168 hours up over the last 7 full days, which is 99%. The first record of it on Rust Heatmap is 13 September 2026.
Where is | VF | Midcore | PvE | located?
Nothing about a region comes from | VF | Midcore | PvE |. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. You can reach it at 104.129.132.55:28024.
Does | VF | Midcore | PvE | run smoothly?
It averaged 56 server fps over the last 48 hours, with a low of 14. Entities peaked at 135,260, counting buildings, deployables and all the rest of the world. At its peak it held 4,431 MB of memory. Players feel lag when fps falls and the entity count climbs.
Lists and filters
Which Rust Heatmap lists and filters include | VF | Midcore | PvE |?
The Rust Heatmap lists that | VF | Midcore | PvE | fits are: Modded Rust servers, by live population and Best Rust PvE servers. You will find it under these filters on the server list: Type: Modded; Game mode: PvE and Softcore; Server tag: Monthly ^m, Softcore ^s, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.
What do the server tags on | VF | Midcore | PvE | mean?
The game's server browser reads the tags | VF | Midcore | PvE | publishes: gmrust (Game mode): Rust survival, standard rules; mp40 (Max players): The slot count is 40; ts8 (Group limit): At most 8 per team: the default the game ships with; v2635 (Protocol): To join, run the same version: game protocol 2635; cs168909 (Build): This build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^m (Monthly): Facepunch's force wipe marks the monthly wipe here; ^s (Softcore): Facepunch's softcore mode, the easier one, keeps part of your inventory on death; ^p (PvE): No player fighting here: the world is the danger; ^z (Modded): Listed as Modded, since settings or plugins change the game; ^y (Carbon): The plugin framework in use is Carbon. The top of this page also shows the tags for players now, the queue and when the world was made.
How to join
How do I join | VF | Midcore | PvE |?
Enter client.connect 104.129.132.55:28024 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you. You can find it online at https://discord.com/invite/vanillafudge.
