Rust HeatmapInfrared · players
IR live Players81,723 Servers11,855 Warm3,800 Fresh wipes · 3h365 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–20° · slots

Testing Grounds

Online 104.129.132.215:28039 checked 6m ago

moddedcarbon
Sp1 · players now 0/ 20
0% full
Li1 · players, the last 48 hours · hourly average, UTC
Tue 16:00flare: a wipe in that hourThu 13:00
0
7-day average
peak –
#15,344
rank
top 69%
27d ago
last wipe
no schedule published
7d 3h
next wipe
Thu 5 Nov, 19:00 UTC FW
UTC checked 6m ago

Li2Players

AveragePeak
0123416:0001:0010:0019:0004:0013:00

Hourly average and peak, UTC.

Li3Server performance

0246816:0001:0010:0019:0004:0013:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 3h. The force wipe · high confidence

0
wipe-day peak
players, last three wipes

Coming wipes

7d 3h
Thu 5 Nov, 19:00 UTC
FW
35d 3h
Thu 3 Dec, 19:00 UTC
FW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:17 UTC FW27d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 149 on average
181 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
123 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 118 on average
172 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 94 on average
85 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 86 on average
176 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
EU · groups of 16+ · monthly · 86 on average
237 / 700

LogQuick answers

from the figures on this page

Wipe schedule

What does wipe day look like on Testing Grounds?

The average peak across its recent wipes is 0 players. 0 hours into the latest wipe, player numbers topped out.

What is the wipe schedule on Testing Grounds?

A single monthly wipe, the force wipe, is all Testing Grounds runs. On Thursday 5 November at 19:00 UTC the force wipe comes, and that is its next wipe, as for every Rust server. 27 days 20 hours ago the server made the world it is on now.

Player counts

How busy is Testing Grounds?

Testing Grounds currently has 0 of its 20 slots filled. Averaged over the past week: 0 players.

How does Testing Grounds rank against other Rust servers?

Player hours over seven days put Testing Grounds at #15,344, in the top 69% of ranked servers.

Settings and rules

Which map does Testing Grounds run?

The map on Testing Grounds is procedural, size 3,500 with seed 578369846, generated by the game. You can look at the map on RustMaps from this page: the same size and seed give the same map.

What are the rules and settings on Testing Grounds?

A gather rate is not given in the name Testing Grounds. 8 players is the default group size, and that is the limit here. survival is the game mode, gather, build and raid in the standard game. You can fight other players and raid their bases. In the server browser it is Modded, meaning plugins or settings modify the game. Carbon plugins are in use. The server has VAC, Valve's anti-cheat, turned on.

About the server

Which version of Rust does Testing Grounds run?

The build on Testing Grounds is Rust network protocol 2635 and build 168909, running on Linux. Your game must run the same protocol to join, and Steam takes care of updating it.

Is Testing Grounds online, and how reliable is it?

Right now Testing Grounds shows as online. Its reported uptime dates the last restart to about 54 minutes ago. It was up 167 of 168 hours across the last 7 full days, or 99% of the time. Rust Heatmap has had it on record since 13 September 2026.

Where is Testing Grounds located?

A region is not published for Testing Grounds. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. 104.129.132.215:28039 is its address.

Does Testing Grounds run smoothly?

Average server fps over the last 48 hours was 5; it never dropped below 5. Buildings, deployables and the rest of the world came to as much as 74,843 entities. The highest memory use was 2,412 MB. What players call lag is low fps together with a growing entity count.

Lists and filters

Which Rust Heatmap lists and filters include Testing Grounds?

Modded Rust servers, by live population are the Rust Heatmap lists that Testing Grounds fits. Filtering the list by Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more brings it up.

What do the server tags on Testing Grounds mean?

These are the tags Testing Grounds publishes for the game's server browser to read: gmrust (Game mode): Rust survival, standard rules; mp20 (Max players): This server has 20 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): To join, run the same version: game protocol 2635; cs168909 (Build): Build 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): A region code is not set; ^z (Modded): Settings or plugins alter the game, which puts it under Modded; ^y (Carbon): Carbon provides the plugin framework here. The top of this page also shows the tags for players now, the queue and when the world was made.

Connect

How do I join Testing Grounds?

Enter client.connect 104.129.132.215:28039 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.

KeyServer tags

what each one means

Published as mp20,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode Rust survival, standard rules.
mp20
Max players This server has 20 slots.
ts8
Group limit Teams cap at 8, which is the game default.
v2635
Protocol To join, run the same version: game protocol 2635.
cs168909
Build Build 168909.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code A region code is not set.

Mods and access

^z
Modded Settings or plugins alter the game, which puts it under Modded.
^y
Carbon Carbon provides the plugin framework here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.