[TEST] WipeDay Test
Online 104.128.58.197:28015 checked 8m ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 15 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 15 Oct, 18:01 UTC13d ago | 0° | – | running | 0 |
| Wed 14 Oct, 14:47 UTC14d ago | 0° | – | 1.1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What does wipe day look like on [TEST] WipeDay Test?
The average peak across its recent wipes is 0 players. 0 hours into the latest wipe, player numbers topped out.
What is the wipe schedule on [TEST] WipeDay Test?
The record of [TEST] WipeDay Test's wipes is not yet long enough to show a rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world it runs now dates from 13 days 14 hours ago.
Population
How busy is [TEST] WipeDay Test?
Of 50 slots on [TEST] WipeDay Test, 0 are in use right now. The average across the last seven days is 0 players.
How does [TEST] WipeDay Test rank against other Rust servers?
Ranked #15,335 on seven-day player hours, [TEST] WipeDay Test is in the top 69% of all ranked servers.
Settings and rules
Which map does [TEST] WipeDay Test run?
[TEST] WipeDay Test runs a procedural map of size 1,500 with seed 249036398, generated by the game. From this page you can view the map on RustMaps, since the same size and seed give the same map.
What are the rules and settings on [TEST] WipeDay Test?
The name [TEST] WipeDay Test does not specify a gather rate. Groups can contain up to 8 players, the default in the game. The server runs survival, standard play: gathering, building and raiding. Players can fight each other, and raids are allowed. Plugins or settings change the game, and it is listed under Modded in the server browser. Carbon plugins run on this server. Anti-cheat: Valve's VAC is on.
About the server
Which version of Rust does [TEST] WipeDay Test run?
Rust network protocol 2634 and build 167781 on Linux is what [TEST] WipeDay Test runs. Steam updates your game for you, and the protocol has to match for you to join.
Is [TEST] WipeDay Test online, and how reliable is it?
The server is up at the moment: [TEST] WipeDay Test is online. About 5 days ago is when it last restarted, by its own uptime figure. It was up 167 of 168 hours across the last 7 full days, or 99% of the time. It first appears in Rust Heatmap records on 14 October 2026.
Where is [TEST] WipeDay Test located?
Nothing about a region comes from [TEST] WipeDay Test. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. 104.128.58.197:28015 is its address.
Does [TEST] WipeDay Test run smoothly?
Average server fps over the last 48 hours was 239; it never dropped below 238. Buildings, deployables and the rest of the world came to as much as 7,905 entities. At its peak it held 1,475 MB of memory. Players feel lag when fps falls and the entity count climbs.
Tags
Which Rust Heatmap lists and filters include [TEST] WipeDay Test?
These Rust Heatmap lists include [TEST] WipeDay Test: Modded Rust servers, by live population. These are the filters that return it on the list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on [TEST] WipeDay Test mean?
gmrust (Game mode): Rust survival, standard rules; mp50 (Max players): The slot count is 50; ts8 (Group limit): At most 8 per team: the default the game ships with; v2634 (Protocol): Your game must match protocol 2634 to get in; cs167781 (Build): Build 167781; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): No region code is set; ^z (Modded): Settings or plugins alter the game, which puts it under Modded; ^y (Carbon): Carbon provides the plugin framework here are the tags [TEST] WipeDay Test publishes, and the server browser reads them. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
Connect
How do I join [TEST] WipeDay Test?
Enter client.connect 104.128.58.197:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you. The server's site sits at https://wipeday.thunderdome.gg.
