[VIS] Rust Singleplayer
Offline 104.128.48.238:28015 checked 13d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 11:07 UTC27d ago | 0° | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What does wipe day look like on [VIS] Rust Singleplayer?
The average peak across its recent wipes is 0 players. 0 hours into the latest wipe, player numbers topped out.
What is the wipe schedule on [VIS] Rust Singleplayer?
[VIS] Rust Singleplayer has too few wipes on record yet for its rhythm to show. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world it runs now dates from 27 days 2 hours ago.
Population
How busy is [VIS] Rust Singleplayer?
The last time [VIS] Rust Singleplayer was seen was 13 days 12 hours ago, and it is offline now.
How does [VIS] Rust Singleplayer rank against other Rust servers?
Ranked #15,125 on seven-day player hours, [VIS] Rust Singleplayer is in the top 70% of all ranked servers.
Settings and rules
Which map does [VIS] Rust Singleplayer run?
[VIS] Rust Singleplayer runs a procedural map of size 4,500 with seed 23212, generated by the game. The map is the same for a given size and seed, so RustMaps can show it from this page.
What are the rules and settings on [VIS] Rust Singleplayer?
The name [VIS] Rust Singleplayer does not specify a gather rate. Groups can contain up to 8 players, the default in the game. The server runs survival, gather, build and raid in the standard game. You can fight other players and raid their bases. In the server browser it is Modded, meaning plugins or settings modify the game. Plugin count: Carbon. The server has VAC, Valve's anti-cheat, turned on.
About the server
Which version of Rust does [VIS] Rust Singleplayer run?
Rust network protocol 2634 and build 167398 on Linux is what [VIS] Rust Singleplayer runs. To join, your game must match the protocol; Steam handles the update.
Is [VIS] Rust Singleplayer online, and how reliable is it?
Last seen 13 days 12 hours ago, [VIS] Rust Singleplayer is offline right now. 0 of 168 hours up over the last 7 full days, which is 0%. Rust Heatmap has had it on record since 13 September 2026.
Where is [VIS] Rust Singleplayer located?
No region is published by [VIS] Rust Singleplayer. Rust Heatmap shows the location a server states. It does not look up the machine's location. To connect, use 104.128.48.238:28015.
Lists and filters
Which Rust Heatmap lists and filters include [VIS] Rust Singleplayer?
Modded Rust servers, by live population are the Rust Heatmap lists that [VIS] Rust Singleplayer fits. These are the filters that return it on the list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
What do the server tags on [VIS] Rust Singleplayer mean?
These are the tags [VIS] Rust Singleplayer publishes for the game's server browser to read: gmrust (Game mode): Rust survival, standard rules; mp40 (Max players): Slot count: 40; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): To join, run the same version: game protocol 2634; cs167398 (Build): Build 167398; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^z (Modded): Listed as Modded, since settings or plugins change the game; ^y (Carbon): Carbon provides the plugin framework here. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
How to join
How do I join [VIS] Rust Singleplayer?
To join by console, open it with F1 in Rust and enter client.connect 104.128.48.238:28015. Or press Launch Rust on this page, which connects you through Steam.