Rust HeatmapInfrared · players
IR live Players54,666 Servers11,743 Warm3,375 Fresh wipes · 3h133 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–50° · slots

davcra.com 4k map - testing.

Online NA 104.10.76.61:28015 checked 12m ago

monthly wipes vanillamoddedoxide
Sp1 · players now 0/ 50
0% full
Li1 · players, the last 48 hours · hourly average, UTCpeak 1°
Tue 00:00flare: a wipe in that hourWed 22:00
0
7-day average
peak 1
#8,374
rank
top 38% · #1188 in NA
3d ago
last wipe
monthly schedule
4d 21h
next wipe
Mon 2 Nov, 21:19 UTC
UTC checked 12m ago

Li2Players

AveragePeak
00.250.50.75100:0009:0018:0003:0012:0022:00

Hourly average and peak, UTC.

Li3Server performance

025507510000:0009:0018:0003:0012:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 38% of all ranked servers, top 64% in NA. Ranked on player hours over the last seven days.

Bx1Wipe schedule

a steady gap

Next wipe Monday 2 November, 21:19 UTC, in 4d 21h. Every 7 days 23 hours · medium confidence

5 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes
33%
crowd held
else halves by day 1

Coming wipes

4d 21h
Mon 2 Nov, 21:19 UTC
7d 19h
Thu 5 Nov, 19:00 UTC
FW
12d 21h
Tue 10 Nov, 20:34 UTC
20d 20h
Wed 18 Nov, 19:49 UTC
28d 19h
Thu 26 Nov, 19:04 UTC
35d 19h
Thu 3 Dec, 19:00 UTC
FW
36d 18h
Fri 4 Dec, 18:19 UTC

The first 48 hours of its last wipes

Sun 25 OctSun 18 OctSun 11 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Sun 25 Oct, 22:04 UTC3d ago 1 – running 0
Sun 18 Oct, 23:19 UTC10d ago 1 halved by day 1 6.9 days 0
Sun 11 Oct, 00:04 UTC17d ago 1 halved by day 1 8 days 0
Fri 2 Oct, 14:08 UTC26d ago 1 held half 8.4 days 0
Thu 1 Oct, 22:28 UTC FW27d ago 1 – 0.7 days 0
Wed 30 Sep, 18:57 UTC28d ago 1 – 1.1 days 0
Sun 27 Sep, 15:19 UTC31d ago 1 held half 3.2 days 0
Sat 26 Sep, 03:26 UTC32d ago 1 – 1.5 days 0
Thu 17 Sep, 14:42 UTC41d ago 1 halved by day 4 8.5 days 0
Mon 14 Sep, 00:54 UTC44d ago 1 halved by day 2 3.6 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
[NA] Willjum's Casual Solo/Duo Monthly
NA · groups of 8+ · monthly · 15 on average
17 / 175
Hempville 420 No Kos Low Decay / Limited PvP
NA · groups of 8+ · monthly · 7 on average
9 / 90
Made in Quebec & France! QC FR EN (Website 9 Languages)
NA · groups of 8+ · monthly · 4 on average
2 / 1000
Testing Grounds
NA · groups of 8+ · monthly · 2 on average
2 / 15
Apocrypha-Linux | PvE | PvP
NA · groups of 20+ · monthly · 1 on average
0 / 50
Pine Hosting - Rust Server
NA · groups of 8+ · monthly · 1 on average
0 / 50

LogQuick answers

from the figures on this page

Wipe day

What does wipe day look like on davcra.com 4k map - testing.?

The average peak across its recent wipes is 1 players. 0 hours after the latest wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 33% of its recent wipes. By day 1 it was below half in the wipes that did not hold.

What is the wipe schedule on davcra.com 4k map - testing.?

Recent wipes on davcra.com 4k map - testing. are spaced roughly 5 days apart. Monday 2 November at 21:19 UTC is when its next wipe is due. The world it runs now dates from 3 days 1 hours ago. A monthly wipe is what its tags declare.

Population

How busy is davcra.com 4k map - testing.?

The current population of davcra.com 4k map - testing. is 0, against 50 slots. A seven-day average of 0 players, with a peak of 1. Its busiest point in the last 48 hours was 04:00 UTC, averaging 1 players.

How does davcra.com 4k map - testing. rank against other Rust servers?

On player hours over the last seven days, davcra.com 4k map - testing. is #8,374 globally (top 38%) and #1,188 in North America.

Rules and settings

Which map does davcra.com 4k map - testing. run?

A procedural map of size 4,000 with seed 2026680033, generated by the game, runs on davcra.com 4k map - testing.. You can look at the map on RustMaps from this page: the same size and seed give the same map.

What are the rules and settings on davcra.com 4k map - testing.?

No gather rate appears in the name davcra.com 4k map - testing.. Groups can contain up to 8 players, the default in the game. survival is the game mode, standard play: gathering, building and raiding. Players can fight each other, and raids are allowed. In the server browser it is Modded, meaning plugins or settings modify the game. Oxide plugins are in use. The server calls itself vanilla, which means: no changed rates, kits or rules: this is the game as Facepunch ships it. The server has VAC, Valve's anti-cheat, turned on.

About the server

Which version of Rust does davcra.com 4k map - testing. run?

The build on davcra.com 4k map - testing. is Rust network protocol 2635 and build 168909, running on Linux. To join, your game must match the protocol; Steam handles the update.

Is davcra.com 4k map - testing. online, and how reliable is it?

Online now: davcra.com 4k map - testing.. Its reported uptime dates the last restart to about 3 hours ago. 108 of 168 hours up over the last 7 full days, which is 64%. Rust Heatmap has had it on record since 13 September 2026.

Where is davcra.com 4k map - testing. located?

With its NA tag, davcra.com 4k map - testing. lists itself in North America. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. You can reach it at 104.10.76.61:28015.

Does davcra.com 4k map - testing. run smoothly?

Average server fps over the last 48 hours was 68; it never dropped below 60. Entities peaked at 95,386, counting buildings, deployables and all the rest of the world. Memory use reached 2,784 MB at most. Lag, as players experience it, comes from low fps and a rising entity count.

Tags

Which Rust Heatmap lists and filters include davcra.com 4k map - testing.?

The Rust Heatmap lists that davcra.com 4k map - testing. fits are: Rust tutorial servers, Modded Rust servers, by live population and North America server heatmap. Filtering the list by Region: North America; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Tutorial on ^t, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week brings it up.

What do the server tags on davcra.com 4k map - testing. mean?

gmrust (Game mode): Survival in the standard Rust form; mp50 (Max players): This server has 50 slots; ts8 (Group limit): At most 8 per team: the default the game ships with; v2635 (Protocol): Your game must match protocol 2635 to get in; cs168909 (Build): Build 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code is blank; ^m (Monthly): The wipe cycle is monthly and follows Facepunch's force wipe; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it; ^t (Tutorial on): The Facepunch tutorial is where new players can start on this server; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Settings or plugins alter the game, which puts it under Modded; NA (North America): The server browser lists it under North America are the tags davcra.com 4k map - testing. publishes, and the server browser reads them. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.

Connect

How do I join davcra.com 4k map - testing.?

Press F1 in Rust to open the console, then enter client.connect 104.10.76.61:28015. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.

KeyServer tags

what each one means

Published as mp50,ptrak,$r?,v2635,^m,^v,NA,^t,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust form.
mp50
Max players This server has 50 slots.
ts8
Group limit At most 8 per team: the default the game ships with.
v2635
Protocol Your game must match protocol 2635 to get in.
cs168909
Build Build 168909.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code The region code is blank.

Wipe schedule

^m
Monthly The wipe cycle is monthly and follows Facepunch's force wipe.

Difficulty

^v
Vanilla No changed rates, kits or rules: this is the game as Facepunch ships it.

Gameplay

^t
Tutorial on The Facepunch tutorial is where new players can start on this server.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Settings or plugins alter the game, which puts it under Modded.

Region

NA
North America The server browser lists it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.