Rust HeatmapInfrared · players
IR live Players76,398 Servers11,761 Warm3,723 Fresh wipes · 3h139 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–200° · slots

[IND] Chernobyl - Arena - Under Development

Offline 103.212.136.108:28015 checked 5d ago

moddedoxide
Sp1 · players now 0/ 200
0% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak 3
#7,656
rank
top 34%
12d ago
last wipe
no schedule published
–
next wipe
too few wipes seen yet
UTC checked 5d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 15 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k15 Oct18 Oct20 Oct23 Oct25 Oct28 Oct

Top 34% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

2
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 23:17 UTC12d ago 2 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 156 on average
194 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10
EU · groups of 8+ · weekly · 128 on average
129 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 116 on average
181 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 88 on average
136 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 87 on average
18 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
50 / 1000

LogQuick answers

from the figures on this page

Wipe day

What does wipe day look like on [IND] Chernobyl - Arena - Under Development?

At their busiest, its recent wipes averaged 2 players. The crowd on the latest wipe reached its peak 0 hours in.

What is the wipe schedule on [IND] Chernobyl - Arena - Under Development?

Its rhythm cannot yet be told: too few of [IND] Chernobyl - Arena - Under Development's wipes are on record. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world it runs now dates from 12 days 14 hours ago.

Population

How busy is [IND] Chernobyl - Arena - Under Development?

The last time [IND] Chernobyl - Arena - Under Development was seen was 5 days 17 hours ago, and it is offline now. Averaged over the past week: 0 players, peaking at 3.

How does [IND] Chernobyl - Arena - Under Development rank against other Rust servers?

The top 34% of ranked servers includes [IND] Chernobyl - Arena - Under Development, at #7,656 for player hours over the last seven days.

Settings and rules

Which map does [IND] Chernobyl - Arena - Under Development run?

[IND] Chernobyl - Arena - Under Development runs a procedural map of size 6,000 with seed 1337, generated by the game. You can look at the map on RustMaps from this page: the same size and seed give the same map. The name of the map is: Custom Map.

What are the rules and settings on [IND] Chernobyl - Arena - Under Development?

A gather rate is not given in the name [IND] Chernobyl - Arena - Under Development. 8 players is the default group size, and that is the limit here. The server runs survival, gather, build and raid in the standard game. Combat between players and raiding are both possible. Plugins or settings change the game, and it is listed under Modded in the server browser. Plugin count: Oxide. VAC is on, which is Valve's anti-cheat.

About the server

Which version of Rust does [IND] Chernobyl - Arena - Under Development run?

Rust network protocol 2634 and build 167781 on Linux is what [IND] Chernobyl - Arena - Under Development runs. Steam updates your game for you, and the protocol has to match for you to join.

Is [IND] Chernobyl - Arena - Under Development online, and how reliable is it?

[IND] Chernobyl - Arena - Under Development is down just now; the last sighting was 5 days 17 hours ago. 44 of 168 hours up over the last 7 full days, which is 26%. Rust Heatmap has had it on record since 15 October 2026.

Where is [IND] Chernobyl - Arena - Under Development located?

No region is published by [IND] Chernobyl - Arena - Under Development. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. To connect, use 103.212.136.108:28015.

Lists and filters

Which Rust Heatmap lists and filters include [IND] Chernobyl - Arena - Under Development?

The Rust Heatmap lists that [IND] Chernobyl - Arena - Under Development fits are: Modded Rust servers, by live population. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What do the server tags on [IND] Chernobyl - Arena - Under Development mean?

The game's server browser reads the tags [IND] Chernobyl - Arena - Under Development publishes: gmrust (Game mode): Survival in the standard Rust form; mp200 (Max players): Slot count: 200; ts8 (Group limit): At most 8 per team: the default the game ships with; v2634 (Protocol): The server runs game protocol 2634, so your game has to match it; cs167781 (Build): The game build here is 167781; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): A region code is not set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Settings or plugins alter the game, which puts it under Modded. The top of this page also shows the tags for players now, the queue and when the world was made.

How to join

How do I join [IND] Chernobyl - Arena - Under Development?

Enter client.connect 103.212.136.108:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you. The server's site sits at https://chernobyl.in.

KeyServer tags

what each one means

Published as mp200,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust form.
mp200
Max players Slot count: 200.
ts8
Group limit At most 8 per team: the default the game ships with.
v2634
Protocol The server runs game protocol 2634, so your game has to match it.
cs167781
Build The game build here is 167781.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code A region code is not set.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Settings or plugins alter the game, which puts it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.