My Local Rust Test
Offline 103.203.36.94:28015 checked 5d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 59% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What is the wipe schedule on My Local Rust Test?
The record of My Local Rust Test's wipes is not yet long enough to show a rhythm. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world in play now was made 5 days 12 hours ago.
Population
How busy is My Local Rust Test?
The last time My Local Rust Test was seen was 5 days 5 hours ago, and it is offline now. A seven-day average of 1 players, with a peak of 1.
How does My Local Rust Test rank against other Rust servers?
The top 59% of ranked servers includes My Local Rust Test, at #13,155 for player hours over the last seven days.
Settings and rules
Which map does My Local Rust Test run?
The game generates the procedural map on My Local Rust Test.
What are the rules and settings on My Local Rust Test?
No gather rate appears in the name My Local Rust Test. 8 players is the default group size, and that is the limit here. survival is the game mode, standard play: gathering, building and raiding. You can fight other players and raid their bases. Plugins or settings change the game, and it is listed under Modded in the server browser. Oxide plugins run on this server. Anti-cheat: Valve's VAC is on.
About the server
Which version of Rust does My Local Rust Test run?
Rust network protocol 2635 and build 168909 on Windows is what My Local Rust Test runs. Steam updates your game for you, and the protocol has to match for you to join.
Is My Local Rust Test online, and how reliable is it?
My Local Rust Test is down just now; the last sighting was 5 days 5 hours ago. 0 of 96 hours up over the last 4 full days, which is 0%. Rust Heatmap has had it on record since 23 October 2026.
Where is My Local Rust Test located?
Nothing about a region comes from My Local Rust Test. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. To connect, use 103.203.36.94:28015.
Lists and filters
Which Rust Heatmap lists and filters include My Local Rust Test?
The Rust Heatmap lists that My Local Rust Test fits are: Modded Rust servers, by live population. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
What do the server tags on My Local Rust Test mean?
The game's server browser reads the tags My Local Rust Test publishes: gmrust (Game mode): Survival in the standard Rust form; mp2 (Max players): Slot count: 2; ts8 (Group limit): At most 8 per team: the default the game ships with; v2635 (Protocol): To join, run the same version: game protocol 2635; cs168909 (Build): Build 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code is blank; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Listed as Modded, since settings or plugins change the game. The top of this page also shows the tags for players now, the queue and when the world was made.
How to join
How do I join My Local Rust Test?
Enter client.connect 103.203.36.94:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.