Rust HeatmapInfrared · players
IR live Players102,471 Servers11,898 Warm3,963 Fresh wipes · 3h334 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–50° · slots

WACKO'S WORLD

Online 103.193.81.79:28080 checked 12m ago

moddedoxide
Sp1 · players now 0/ 50
0% full
Li1 · players, the last 48 hours · hourly average, UTCpeak 2°
Thu 03:00flare: a wipe in that hourThu 16:00
0
7-day average
peak 2
#10,153
rank
top 45%
10h ago
last wipe
no schedule published
–
next wipe
no rhythm it keeps
UTC checked 12m ago

Li2Players

AveragePeakWipe
00.511.5203:0006:0008:0011:0013:0016:00Wiped Thu 29 Oct, 07:15 UTCWIPE

Hourly average and peak, UTC.

Li3Server performance

Server fpsWipe
010020030040003:0006:0008:0011:0013:0016:00Wiped Thu 29 Oct, 07:15 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep26 Sep28 Sep30 Sep

Top 45% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

19.8 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
2
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 1

The first 48 hours of its last wipes

Wed 23 SepSat 19 Sep
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Thu 29 Oct, 03:30 UTC14h ago – – running 0
Wed 23 Sep, 07:05 UTC36d ago 0 – – 0
Sat 19 Sep, 10:43 UTC40d ago 5 halved by day 1 3.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 151 on average
141 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
133 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 118 on average
199 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 95 on average
87 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
EU · groups of 16+ · monthly · 89 on average
228 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 84 on average
347 / 350

LogQuick answers

from the figures on this page

Wipe day

What does wipe day look like on WACKO'S WORLD?

At their busiest, its recent wipes averaged 2 players. 0 hours after the latest wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. By day 1 it was below half in the wipes that did not hold.

What is the wipe schedule on WACKO'S WORLD?

No next wipe can be predicted: WACKO'S WORLD wipes when it chooses, at irregular times. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. 10 hours ago the server made the world it is on now.

Player counts

How busy is WACKO'S WORLD?

Of 50 slots on WACKO'S WORLD, 0 are in use right now. Averaged over the past week: 0 players, peaking at 2. Look at 07:00 UTC for the last 48 hours: that hour averaged 1 players.

How does WACKO'S WORLD rank against other Rust servers?

The top 45% of ranked servers includes WACKO'S WORLD, at #10,153 for player hours over the last seven days.

Rules and settings

Which map does WACKO'S WORLD run?

The map on WACKO'S WORLD is procedural, size 3,000 with seed 1614934987, generated by the game. The map is the same for a given size and seed, so RustMaps can show it from this page.

What are the rules and settings on WACKO'S WORLD?

A gather rate is not given in the name WACKO'S WORLD. Groups can contain up to 8 players, the default in the game. The server runs survival, gather, build and raid in the standard game. You can fight other players and raid their bases. In the server browser it is Modded, meaning plugins or settings modify the game. Plugin count: Oxide. Anti-cheat: Valve's VAC is on.

Server details

Which version of Rust does WACKO'S WORLD run?

Rust network protocol 2635 and build 168909 is the build WACKO'S WORLD runs, on Windows. Your game must run the same protocol to join, and Steam takes care of updating it.

Is WACKO'S WORLD online, and how reliable is it?

The server is up at the moment: WACKO'S WORLD is online. The uptime it reports puts the last restart at about 3 hours ago. 0 of 168 hours up over the last 7 full days, which is 0%. The first record of it on Rust Heatmap is 18 September 2026.

Where is WACKO'S WORLD located?

No region is published by WACKO'S WORLD. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. 103.193.81.79:28080 is its address.

Does WACKO'S WORLD run smoothly?

It averaged 220 server fps over the last 48 hours, with a low of 201. The world held as many as 48,129 entities, buildings and deployables included. At its peak it held 1,338 MB of memory. Players feel lag when fps falls and the entity count climbs.

Lists and filters

Which Rust Heatmap lists and filters include WACKO'S WORLD?

The Rust Heatmap lists that WACKO'S WORLD fits are: Modded Rust servers, by live population. These are the filters that return it on the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.

What do the server tags on WACKO'S WORLD mean?

These are the tags WACKO'S WORLD publishes for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust form; mp50 (Max players): This server has 50 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): The server runs game protocol 2635, so your game has to match it; cs168909 (Build): Build 168909; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): The region code is blank; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is changed by settings or plugins, so it sits under Modded. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.

Connect

How do I join WACKO'S WORLD?

Enter client.connect 103.193.81.79:28080 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.

KeyServer tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust form.
mp50
Max players This server has 50 slots.
ts8
Group limit The game default applies: 8 per team at most.
v2635
Protocol The server runs game protocol 2635, so your game has to match it.
cs168909
Build Build 168909.
ptrak
Networking Standard game networking here, which is RakNet.
$r?
Region code The region code is blank.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded The game is changed by settings or plugins, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.