Rust HeatmapInfrared · players
IR live Players96,345 Servers11,873 Warm3,915 Fresh wipes · 3h382 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–100° · slots

Eternal AU 2x - Pre-Server

Offline OC 103.193.81.106:28030 checked 19d ago

2x biweekly wipes moddedoxide
Sp1 · players now 0/ 100
0% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#15,842
rank
top 72% · #194 in OC
21d ago
last wipe
biweekly schedule
7d 2h
next wipe
Thu 5 Nov, 19:00 UTC FW
UTC checked 19d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k5 Oct7 Oct9 Oct12 Oct14 Oct16 Oct

Top 72% of all ranked servers, top 90% in OC. Ranked on player hours over the last seven days.

Bx1Wipe schedule

from its schedule tag

Next wipe Thursday 5 November, 19:00 UTC, in 7d 2h. The force wipe · high confidence

2.9 days
usual gap
between real wipes
2
wipe-day peak
players, last three wipes
100%
crowd held
of its cycles kept half the crowd

Coming wipes

7d 2h
Thu 5 Nov, 19:00 UTC
FW
20d 14h
Thu 19 Nov, 06:56 UTC
35d 2h
Thu 3 Dec, 19:00 UTC
FW

The first 48 hours of its last wipes

Thu 8 OctMon 5 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 4 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Thu 8 Oct, 06:56 UTC21d ago 4 – running 0
Mon 5 Oct, 09:12 UTC24d ago 1 held half 2.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
Rust Perth | 2x | Fortnightly | Convoys |
OC · groups of 8+ · 2x · biweekly · 1 on average
0 / 50
[AU] HoodRust 2x | Solo/Duo/Trio | Halloween Wipe|Custom Events
OC · groups of 8+ · 2x · biweekly · 1 on average
0 / 40
[AU] Winterust - 2x Main
OC · groups of 10+ · 2x · weekly · 80 on average
1 / 75
[AU] Winterust - 2x Mondays
OC · groups of 8+ · 2x · weekly · 63 on average
6 / 75
HollowServers.co AU 3x Solo/Duo/Trio|LootX3|JUST FULLWIPED
OC · groups of 8+ · 3x · biweekly · 5 on average
2 / 150
[AU] Rust Refined 3X |solo/duo/trio/quad|Noob Friendly|QOL
OC · groups of 20+ · 3x · biweekly · 1 on average
1 / 200

LogQuick answers

from the figures on this page

Wipe day

What does wipe day look like on Eternal AU 2x - Pre-Server?

Its recent wipes drew an average peak of 2 players. 4 hours after the latest wipe, the crowd peaked. Above half the peak until the next wipe: that held in 100% of its recent wipes.

What is the wipe schedule on Eternal AU 2x - Pre-Server?

The prediction follows its tag, as too few of Eternal AU 2x - Pre-Server's wipes are on record to confirm the schedule. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe, when all Rust servers wipe. The world it runs now dates from 21 days 9 hours ago. A fortnightly wipe is listed in the tags.

Player counts

How busy is Eternal AU 2x - Pre-Server?

Eternal AU 2x - Pre-Server went quiet 19 days 18 hours ago and is offline right now.

How does Eternal AU 2x - Pre-Server rank against other Rust servers?

Seven-day player hours place Eternal AU 2x - Pre-Server at #15,842, in the top 72% of ranked servers; within Oceania it is #194.

Map and rules

What are the rules and settings on Eternal AU 2x - Pre-Server?

Eternal AU 2x - Pre-Server's name indicates a gather rate of 2x. A maximum of 12 players is allowed per group. survival is the game mode, gather, build and raid in the standard game. Players can fight each other, and raids are allowed. In the server browser it is Modded, meaning plugins or settings modify the game. Oxide plugins are in use. VAC is on, which is Valve's anti-cheat.

About the server

Which version of Rust does Eternal AU 2x - Pre-Server run?

The build on Eternal AU 2x - Pre-Server is Rust network protocol 2634 and build 167058, running on Linux. Steam updates your game for you, and the protocol has to match for you to join.

Is Eternal AU 2x - Pre-Server online, and how reliable is it?

Offline at the moment: Eternal AU 2x - Pre-Server was last seen 19 days 18 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. It first appears in Rust Heatmap records on 5 October 2026.

Where is Eternal AU 2x - Pre-Server located?

In Oceania, Eternal AU 2x - Pre-Server lists itself with the OC tag. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. You can reach it at 103.193.81.106:28030.

Tags

Which Rust Heatmap lists and filters include Eternal AU 2x - Pre-Server?

These Rust Heatmap lists include Eternal AU 2x - Pre-Server: 2x Rust servers, Oceania Rust servers and Modded Rust servers, by live population. You will find it under these filters on the server list: Region: Oceania; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Gather rate: 2x.

What do the server tags on Eternal AU 2x - Pre-Server mean?

gmrust (Game mode): Rust survival, standard rules; mp100 (Max players): This server has 100 slots; ts12 (Group limit): The team limit is 12; v2634 (Protocol): To join, run the same version: game protocol 2634; cs167058 (Build): This build is 167058; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): A region code is not set; ^b (Biweekly): Every two weeks the server wipes; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): The game is changed by settings or plugins, so it sits under Modded; OC (Oceania): Oceania is where the server browser puts it; oxidation (Custom tag): A plugin or the owner added this tag; it is not a standard Rust one are the tags Eternal AU 2x - Pre-Server publishes, and the server browser reads them. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.

Connect

How do I join Eternal AU 2x - Pre-Server?

To join by console, open it with F1 in Rust and enter client.connect 103.193.81.106:28030. Or press Launch Rust on this page, which connects you through Steam.

KeyServer tags

what each one means

Published as mp100,ptrak,$r?,v2634,^b,OC,gmrust,cs167058,ts12,^o^z,oxidation

Game

gmrust
Game mode Rust survival, standard rules.
mp100
Max players This server has 100 slots.
ts12
Group limit The team limit is 12.
v2634
Protocol To join, run the same version: game protocol 2634.
cs167058
Build This build is 167058.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code A region code is not set.

Wipe schedule

^b
Biweekly Every two weeks the server wipes.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded The game is changed by settings or plugins, so it sits under Modded.

Region

OC
Oceania Oceania is where the server browser puts it.

Other

oxidation
Custom tag A plugin or the owner added this tag; it is not a standard Rust one.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.