Eternal - AU 2x | Vanilla + | Cash Cup Comp | Biweekly
Online OC 103.193.81.106:28015 checked 8m ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 37% of all ranked servers, top 72% in OC. Ranked on player hours over the last seven days.
Bx1Wipe schedule
from its schedule tagNext wipe Thursday 5 November, 19:00 UTC, in 7d 3h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 331, 3 hours in, with 29 in the queue.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 9 Oct, 23:00 UTC19d ago | 331°+29 queue | – | running | 61 |
| Thu 1 Oct, 17:50 UTC FW27d ago | 3° | halved by day 1 | 8.2 days | 0 |
| Sat 26 Sep, 01:59 UTC33d ago | 316° | halved by day 2 | 5.7 days | 58 |
| Fri 25 Sep, 06:55 UTC34d ago | 316° | – | 0.8 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What does wipe day look like on Eternal - AU 2x | Vanilla + | Cash Cup Comp | Biweekly?
Its recent wipes drew an average peak of 217 players. 3 hours after the latest wipe the crowd peaked, and 29 more were queued. Above half the peak until the next wipe: that held in 0% of its recent wipes. It fell below half by day 1.5 when it did not hold.
What is the wipe schedule on Eternal - AU 2x | Vanilla + | Cash Cup Comp | Biweekly?
Its tag guides the prediction because Eternal - AU 2x | Vanilla + | Cash Cup Comp | Biweekly's wipe record is too thin to confirm the schedule. On Thursday 5 November at 19:00 UTC the force wipe comes, and that is its next wipe, as for every Rust server. The world in play now was made 19 days 16 hours ago. Its tags state a wipe every two weeks.
Player counts
How busy is Eternal - AU 2x | Vanilla + | Cash Cup Comp | Biweekly?
Eternal - AU 2x | Vanilla + | Cash Cup Comp | Biweekly currently has 0 of its 50 slots filled. Averaged over the past week: 0 players, peaking at 3.
How does Eternal - AU 2x | Vanilla + | Cash Cup Comp | Biweekly rank against other Rust servers?
Seven-day player hours place Eternal - AU 2x | Vanilla + | Cash Cup Comp | Biweekly at #8,281, in the top 37% of ranked servers; within Oceania it is #153.
Settings and rules
Which map does Eternal - AU 2x | Vanilla + | Cash Cup Comp | Biweekly run?
Eternal - AU 2x | Vanilla + | Cash Cup Comp | Biweekly runs a procedural map of size 4,250 with seed 2263, generated by the game. From this page you can view the map on RustMaps, since the same size and seed give the same map. The map is called discord.gg/eternalrust.
What are the rules and settings on Eternal - AU 2x | Vanilla + | Cash Cup Comp | Biweekly?
Eternal - AU 2x | Vanilla + | Cash Cup Comp | Biweekly's name indicates a gather rate of 2x. A maximum of 16 players is allowed per group. survival is the game mode, standard play: gathering, building and raiding. Players can fight each other, and raids are allowed. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins run on this server. Anti-cheat: Valve's VAC is on.
Server details
Which version of Rust does Eternal - AU 2x | Vanilla + | Cash Cup Comp | Biweekly run?
Rust network protocol 2635 and build 168909 is the build Eternal - AU 2x | Vanilla + | Cash Cup Comp | Biweekly runs, on Linux. Your game must run the same protocol to join, and Steam takes care of updating it.
Is Eternal - AU 2x | Vanilla + | Cash Cup Comp | Biweekly online, and how reliable is it?
Online now: Eternal - AU 2x | Vanilla + | Cash Cup Comp | Biweekly. Its reported uptime dates the last restart to about 19 hours ago. It was up 167 of 168 hours across the last 7 full days, or 99% of the time. The first record of it on Rust Heatmap is 13 September 2026.
Where is Eternal - AU 2x | Vanilla + | Cash Cup Comp | Biweekly located?
In Oceania, Eternal - AU 2x | Vanilla + | Cash Cup Comp | Biweekly lists itself with the OC tag. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. 103.193.81.106:28015 is its address.
Does Eternal - AU 2x | Vanilla + | Cash Cup Comp | Biweekly run smoothly?
It averaged 30 server fps over the last 48 hours, with a low of 30. The world held as many as 105,385 entities, buildings and deployables included. At its peak it held 3,891 MB of memory. What players call lag is low fps together with a growing entity count.
Lists and filters
Which Rust Heatmap lists and filters include Eternal - AU 2x | Vanilla + | Cash Cup Comp | Biweekly?
These Rust Heatmap lists include Eternal - AU 2x | Vanilla + | Cash Cup Comp | Biweekly: 2x Rust servers, Oceania Rust servers and Modded Rust servers, by live population. You will find it under these filters on the server list: Region: Oceania; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Gather rate: 2x.
What do the server tags on Eternal - AU 2x | Vanilla + | Cash Cup Comp | Biweekly mean?
The game's server browser reads the tags Eternal - AU 2x | Vanilla + | Cash Cup Comp | Biweekly publishes: gmrust (Game mode): Rust survival, standard rules; mp50 (Max players): This server has 50 slots; ts16 (Group limit): The team limit is 16; v2635 (Protocol): Your game must match protocol 2635 to get in; cs168909 (Build): Build 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code is blank; ^b (Biweekly): Every two weeks the server wipes; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by settings or plugins, so it sits under Modded; OC (Oceania): Oceania is where the server browser puts it; oxidation (Custom tag): A plugin or the owner added this tag; it is not a standard Rust one. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
Who runs Eternal - AU 2x | Vanilla + | Cash Cup Comp | Biweekly?
No other server we track uses the eternalrust.com hostname that Eternal - AU 2x | Vanilla + | Cash Cup Comp | Biweekly publishes.
How to join
How do I join Eternal - AU 2x | Vanilla + | Cash Cup Comp | Biweekly?
Enter client.connect 103.193.81.106:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you. You can find it online at https://eternalrust.com/.
