Rust HeatmapInfrared · players
IR live Players92,510 Servers11,847 Warm3,855 Fresh wipes · 3h385 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–50° · slots

Eternal - AU 2x | Vanilla + | Cash Cup Comp | Biweekly

Online OC 103.193.81.106:28015 checked 8m ago

2x biweekly wipes moddedoxide
Sp1 · players now 0/ 50
0% full
Li1 · players, the last 48 hours · hourly average, UTC
Tue 16:00flare: a wipe in that hourThu 14:00
0
7-day average
peak 3
#8,281
rank
top 37% · #153 in OC
19d ago
last wipe
biweekly schedule
7d 3h
next wipe
Thu 5 Nov, 19:00 UTC FW
UTC checked 8m ago

Li2Players

AveragePeak
0123416:0001:0010:0020:0005:0014:00

Hourly average and peak, UTC.

Li3Server performance

01020304016:0001:0010:0020:0005:0014:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 37% of all ranked servers, top 72% in OC. Ranked on player hours over the last seven days.

Bx1Wipe schedule

from its schedule tag

Next wipe Thursday 5 November, 19:00 UTC, in 7d 3h. The force wipe · high confidence

5.7 days
usual gap
between real wipes
33%
on rhythm
of its recent wipes
217
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 1.5

Coming wipes

7d 3h
Thu 5 Nov, 19:00 UTC
FW
8d 7h
Fri 6 Nov, 23:00 UTC
22d 7h
Fri 20 Nov, 23:00 UTC
35d 3h
Thu 3 Dec, 19:00 UTC
FW
36d 7h
Fri 4 Dec, 23:00 UTC

The first 48 hours of its last wipes

Fri 9 OctThu 1 OctSat 26 Sep
0100200300400+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 331, 3 hours in, with 29 in the queue.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Fri 9 Oct, 23:00 UTC19d ago 331+29 queue – running 61
Thu 1 Oct, 17:50 UTC FW27d ago 3 halved by day 1 8.2 days 0
Sat 26 Sep, 01:59 UTC33d ago 316 halved by day 2 5.7 days 58
Fri 25 Sep, 06:55 UTC34d ago 316 – 0.8 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
Rust Perth | 2x | Fortnightly | Convoys |
OC · groups of 8+ · 2x · biweekly · 1 on average
0 / 50
[AU] HoodRust 2x | Solo/Duo/Trio | Halloween Wipe|Custom Events
OC · groups of 8+ · 2x · biweekly · 1 on average
0 / 40
[AU] Winterust - 2x Main
OC · groups of 10+ · 2x · weekly · 80 on average
2 / 75
[AU] Winterust - 2x Mondays
OC · groups of 8+ · 2x · weekly · 63 on average
14 / 75
HollowServers.co AU 3x Solo/Duo/Trio|LootX3|JUST FULLWIPED
OC · groups of 8+ · 3x · biweekly · 5 on average
2 / 150
[AU] Rust Refined 3X |solo/duo/trio/quad|Noob Friendly|QOL
OC · groups of 20+ · 3x · biweekly · 1 on average
0 / 200

LogQuick answers

from the figures on this page

Wipe day

What does wipe day look like on Eternal - AU 2x | Vanilla + | Cash Cup Comp | Biweekly?

Its recent wipes drew an average peak of 217 players. 3 hours after the latest wipe the crowd peaked, and 29 more were queued. Above half the peak until the next wipe: that held in 0% of its recent wipes. It fell below half by day 1.5 when it did not hold.

What is the wipe schedule on Eternal - AU 2x | Vanilla + | Cash Cup Comp | Biweekly?

Its tag guides the prediction because Eternal - AU 2x | Vanilla + | Cash Cup Comp | Biweekly's wipe record is too thin to confirm the schedule. On Thursday 5 November at 19:00 UTC the force wipe comes, and that is its next wipe, as for every Rust server. The world in play now was made 19 days 16 hours ago. Its tags state a wipe every two weeks.

Player counts

How busy is Eternal - AU 2x | Vanilla + | Cash Cup Comp | Biweekly?

Eternal - AU 2x | Vanilla + | Cash Cup Comp | Biweekly currently has 0 of its 50 slots filled. Averaged over the past week: 0 players, peaking at 3.

How does Eternal - AU 2x | Vanilla + | Cash Cup Comp | Biweekly rank against other Rust servers?

Seven-day player hours place Eternal - AU 2x | Vanilla + | Cash Cup Comp | Biweekly at #8,281, in the top 37% of ranked servers; within Oceania it is #153.

Settings and rules

Which map does Eternal - AU 2x | Vanilla + | Cash Cup Comp | Biweekly run?

Eternal - AU 2x | Vanilla + | Cash Cup Comp | Biweekly runs a procedural map of size 4,250 with seed 2263, generated by the game. From this page you can view the map on RustMaps, since the same size and seed give the same map. The map is called discord.gg/eternalrust.

What are the rules and settings on Eternal - AU 2x | Vanilla + | Cash Cup Comp | Biweekly?

Eternal - AU 2x | Vanilla + | Cash Cup Comp | Biweekly's name indicates a gather rate of 2x. A maximum of 16 players is allowed per group. survival is the game mode, standard play: gathering, building and raiding. Players can fight each other, and raids are allowed. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins run on this server. Anti-cheat: Valve's VAC is on.

Server details

Which version of Rust does Eternal - AU 2x | Vanilla + | Cash Cup Comp | Biweekly run?

Rust network protocol 2635 and build 168909 is the build Eternal - AU 2x | Vanilla + | Cash Cup Comp | Biweekly runs, on Linux. Your game must run the same protocol to join, and Steam takes care of updating it.

Is Eternal - AU 2x | Vanilla + | Cash Cup Comp | Biweekly online, and how reliable is it?

Online now: Eternal - AU 2x | Vanilla + | Cash Cup Comp | Biweekly. Its reported uptime dates the last restart to about 19 hours ago. It was up 167 of 168 hours across the last 7 full days, or 99% of the time. The first record of it on Rust Heatmap is 13 September 2026.

Where is Eternal - AU 2x | Vanilla + | Cash Cup Comp | Biweekly located?

In Oceania, Eternal - AU 2x | Vanilla + | Cash Cup Comp | Biweekly lists itself with the OC tag. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. 103.193.81.106:28015 is its address.

Does Eternal - AU 2x | Vanilla + | Cash Cup Comp | Biweekly run smoothly?

It averaged 30 server fps over the last 48 hours, with a low of 30. The world held as many as 105,385 entities, buildings and deployables included. At its peak it held 3,891 MB of memory. What players call lag is low fps together with a growing entity count.

Lists and filters

Which Rust Heatmap lists and filters include Eternal - AU 2x | Vanilla + | Cash Cup Comp | Biweekly?

These Rust Heatmap lists include Eternal - AU 2x | Vanilla + | Cash Cup Comp | Biweekly: 2x Rust servers, Oceania Rust servers and Modded Rust servers, by live population. You will find it under these filters on the server list: Region: Oceania; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Gather rate: 2x.

What do the server tags on Eternal - AU 2x | Vanilla + | Cash Cup Comp | Biweekly mean?

The game's server browser reads the tags Eternal - AU 2x | Vanilla + | Cash Cup Comp | Biweekly publishes: gmrust (Game mode): Rust survival, standard rules; mp50 (Max players): This server has 50 slots; ts16 (Group limit): The team limit is 16; v2635 (Protocol): Your game must match protocol 2635 to get in; cs168909 (Build): Build 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code is blank; ^b (Biweekly): Every two weeks the server wipes; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by settings or plugins, so it sits under Modded; OC (Oceania): Oceania is where the server browser puts it; oxidation (Custom tag): A plugin or the owner added this tag; it is not a standard Rust one. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.

Who runs Eternal - AU 2x | Vanilla + | Cash Cup Comp | Biweekly?

No other server we track uses the eternalrust.com hostname that Eternal - AU 2x | Vanilla + | Cash Cup Comp | Biweekly publishes.

How to join

How do I join Eternal - AU 2x | Vanilla + | Cash Cup Comp | Biweekly?

Enter client.connect 103.193.81.106:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you. You can find it online at https://eternalrust.com/.

KeyServer tags

what each one means

Published as mp50,ptrak,$r?,v2635,^b,OC,gmrust,cs168909,ts16,^o^z,oxidation

Game

gmrust
Game mode Rust survival, standard rules.
mp50
Max players This server has 50 slots.
ts16
Group limit The team limit is 16.
v2635
Protocol Your game must match protocol 2635 to get in.
cs168909
Build Build 168909.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code The region code is blank.

Wipe schedule

^b
Biweekly Every two weeks the server wipes.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded The game is changed by settings or plugins, so it sits under Modded.

Region

OC
Oceania Oceania is where the server browser puts it.

Other

oxidation
Custom tag A plugin or the owner added this tag; it is not a standard Rust one.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.