MonkeyCode Test Server
Offline 103.156.242.196:28015 checked 40d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestBx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What is the wipe schedule on MonkeyCode Test Server?
MonkeyCode Test Server has too few wipes on record yet for its rhythm to show. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. 55 days 13 hours ago the server made the world it is on now.
Population
How busy is MonkeyCode Test Server?
The last time MonkeyCode Test Server was seen was 40 days 6 hours ago, and it is offline now.
How does MonkeyCode Test Server rank against other Rust servers?
Ranked #15,398 on seven-day player hours, MonkeyCode Test Server is in the top – of all ranked servers.
Settings and rules
Which map does MonkeyCode Test Server run?
MonkeyCode Test Server runs a procedural map, which the game generates.
What are the rules and settings on MonkeyCode Test Server?
The name MonkeyCode Test Server does not specify a gather rate. 8 players is the default group size, and that is the limit here. The server runs survival, standard play: gathering, building and raiding. You can fight other players and raid their bases. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins are in use. The server has VAC, Valve's anti-cheat, turned on.
Server details
Which version of Rust does MonkeyCode Test Server run?
The build on MonkeyCode Test Server is Rust network protocol 2633 and build 162929, running on Linux. To join, your game must match the protocol; Steam handles the update.
Is MonkeyCode Test Server online, and how reliable is it?
MonkeyCode Test Server is down just now; the last sighting was 40 days 6 hours ago. 0 of 168 hours up over the last 7 full days, which is 0%. The first record of it on Rust Heatmap is 19 September 2026.
Where is MonkeyCode Test Server located?
Nothing about a region comes from MonkeyCode Test Server. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. To connect, use 103.156.242.196:28015.
Tags
Which Rust Heatmap lists and filters include MonkeyCode Test Server?
Modded Rust servers, by live population are the Rust Heatmap lists that MonkeyCode Test Server fits. These are the filters that return it on the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on MonkeyCode Test Server mean?
gmrust (Game mode): Rust survival, standard rules; mp10 (Max players): Slot count: 10; ts8 (Group limit): The game default applies: 8 per team at most; v2633 (Protocol): To join, run the same version: game protocol 2633; cs162929 (Build): The game build here is 162929; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): A region code is not set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Settings or plugins alter the game, which puts it under Modded are the tags MonkeyCode Test Server publishes, and the server browser reads them. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
Connect
How do I join MonkeyCode Test Server?
Press F1 in Rust to open the console, then enter client.connect 103.156.242.196:28015. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.