A Shockbyte Rust Server
Offline 103.15.237.208:27713 checked 17d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 4, 25 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 4 Oct, 05:24 UTC25d ago | 4° | – | running | 1 |
| Sat 3 Oct, 06:55 UTC26d ago | 3° | – | 0.9 days | 0 |
| Mon 28 Sep, 10:51 UTC31d ago | 4° | halved by day 3 | 4.8 days | 1 |
| Fri 18 Sep, 10:51 UTC41d ago | 2° | halved by day 1 | 10 days | 1 |
| Thu 17 Sep, 08:55 UTC42d ago | 2° | – | 1.1 days | 1 |
| Wed 16 Sep, 11:15 UTC43d ago | 1° | – | 0.9 days | 1 |
| Wed 16 Sep, 03:16 UTC44d ago | 1° | – | 0.3 days | 1 |
| Tue 15 Sep, 16:18 UTC44d ago | 1° | – | 0.5 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What does wipe day look like on A Shockbyte Rust Server?
The average peak across its recent wipes is 4 players. 25 hours into the latest wipe, player numbers topped out. Half the peak was held until the next wipe in 0% of its recent wipes. In the wipes that did not hold, numbers dropped below half by day 2.
What is the wipe schedule on A Shockbyte Rust Server?
Wipes come at irregular times on A Shockbyte Rust Server, so no next wipe can be predicted. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world it runs now dates from 25 days 22 hours ago.
Player counts
How busy is A Shockbyte Rust Server?
Last seen 17 days 16 hours ago, A Shockbyte Rust Server is offline at the moment.
How does A Shockbyte Rust Server rank against other Rust servers?
Player hours over seven days put A Shockbyte Rust Server at #15,547, in the top 71% of ranked servers.
Map and rules
Which map does A Shockbyte Rust Server run?
The map on A Shockbyte Rust Server is procedural, size 3,500 with seed 471471404, generated by the game. You can look at the map on RustMaps from this page: the same size and seed give the same map.
What are the rules and settings on A Shockbyte Rust Server?
A gather rate is not given in the name A Shockbyte Rust Server. The group limit is 8 players, which is the game's default. The server runs survival, gather, build and raid in the standard game. Combat between players and raiding are both possible. Plugins or settings change the game, and it is listed under Modded in the server browser. Oxide plugins run on this server. The server has VAC, Valve's anti-cheat, turned on.
About the server
Which version of Rust does A Shockbyte Rust Server run?
Rust network protocol 2634 and build 166652 on Linux is what A Shockbyte Rust Server runs. To join, your game must match the protocol; Steam handles the update.
Is A Shockbyte Rust Server online, and how reliable is it?
Last seen 17 days 16 hours ago, A Shockbyte Rust Server is offline right now. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. Rust Heatmap has had it on record since 13 September 2026.
Where is A Shockbyte Rust Server located?
No region is published by A Shockbyte Rust Server. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. 103.15.237.208:27713 is its address.
Lists and filters
Which Rust Heatmap lists and filters include A Shockbyte Rust Server?
The Rust Heatmap lists that A Shockbyte Rust Server fits are: Modded Rust servers, by live population. These are the filters that return it on the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on A Shockbyte Rust Server mean?
The game's server browser reads the tags A Shockbyte Rust Server publishes: gmrust (Game mode): Rust survival, standard rules; mp8 (Max players): The slot count is 8; ts8 (Group limit): At most 8 per team: the default the game ships with; v2634 (Protocol): To join, run the same version: game protocol 2634; cs166652 (Build): This build is 166652; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code is blank; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Listed as Modded, since settings or plugins change the game. The top of this page also shows the tags for players now, the queue and when the world was made.
Connect
How do I join A Shockbyte Rust Server?
Press F1 in Rust to open the console, then enter client.connect 103.15.237.208:27713. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.