Rust HeatmapInfrared · players
IR live Players104,004 Servers11,863 Warm3,955 Fresh wipes · 3h547 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–10° · slots

RyderThanBlood

Online 103.15.236.182:27520 checked 14m ago

moddedoxide
Sp1 · players now 0/ 10
0% full
Li1 · players, the last 48 hours · hourly average, UTCpeak 3°
Tue 20:00flare: a wipe in that hourThu 18:00
1
7-day average
peak 3
#3,644
rank
top 16%
4d ago
last wipe
no schedule published
–
next wipe
no rhythm it keeps
UTC checked 14m ago

Li2Players

AveragePeak
0123420:0005:0014:0000:0009:0018:00

Hourly average and peak, UTC.

Li3Server performance

010020030040020:0005:0014:0000:0009:0018:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 7 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k7 Oct11 Oct16 Oct20 Oct25 Oct29 Oct

Top 16% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

9.1 days
usual gap
between real wipes
100%
on rhythm
of its recent wipes
3
wipe-day peak
players, last three wipes
50%
crowd held
else halves by day 2

The first 48 hours of its last wipes

Sun 25 OctSat 17 OctWed 7 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 45 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Sun 25 Oct, 11:40 UTC4d ago 3 – running 0
Sat 17 Oct, 12:43 UTC12d ago 3 halved by day 2 8 days 1
Wed 7 Oct, 08:52 UTC22d ago 3 held half 10.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 151 on average
108 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
131 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 118 on average
160 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 95 on average
66 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
EU · groups of 16+ · monthly · 90 on average
187 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 85 on average
349 / 350

LogQuick answers

from the figures on this page

Wipe schedule

What does wipe day look like on RyderThanBlood?

Its recent wipes drew an average peak of 3 players. 45 hours after the latest wipe, the crowd peaked. Half the peak was held until the next wipe in 50% of its recent wipes. By day 2 it was below half in the wipes that did not hold.

What is the wipe schedule on RyderThanBlood?

No next wipe can be predicted: RyderThanBlood wipes when it chooses, at irregular times. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world in play now was made 4 days 7 hours ago.

Player counts

How busy is RyderThanBlood?

Of 10 slots on RyderThanBlood, 0 are in use right now. Averaged over the past week: 1 players, peaking at 3. Look at 06:00 UTC for the last 48 hours: that hour averaged 3 players.

How does RyderThanBlood rank against other Rust servers?

Player hours over seven days put RyderThanBlood at #3,644, in the top 16% of ranked servers.

Settings and rules

Which map does RyderThanBlood run?

A procedural map of size 2,500 with seed 1299293680, generated by the game, runs on RyderThanBlood. You can look at the map on RustMaps from this page: the same size and seed give the same map.

What are the rules and settings on RyderThanBlood?

The name RyderThanBlood does not specify a gather rate. 8 players is the default group size, and that is the limit here. The server runs survival, gather, build and raid in the standard game. Players can fight each other, and raids are allowed. The server browser lists it as Modded: plugins or settings change the game. Plugin count: Oxide. Anti-cheat: Valve's VAC is on.

Server details

Which version of Rust does RyderThanBlood run?

Rust network protocol 2635 and build 168909 is the build RyderThanBlood runs, on Linux. To join, your game must match the protocol; Steam handles the update.

Is RyderThanBlood online, and how reliable is it?

Right now RyderThanBlood shows as online. The uptime it reports puts the last restart at about 2 hours ago. 167 of 168 hours up over the last 7 full days, which is 99%. Rust Heatmap has had it on record since 7 October 2026.

Where is RyderThanBlood located?

A region is not published for RyderThanBlood. Rust Heatmap shows the location a server states. It does not look up the machine's location. 103.15.236.182:27520 is its address.

Does RyderThanBlood run smoothly?

It averaged 222 server fps over the last 48 hours, with a low of 71. Entities peaked at 35,096, counting buildings, deployables and all the rest of the world. Memory use reached 6,079 MB at most. Players feel lag when fps falls and the entity count climbs.

Lists and filters

Which Rust Heatmap lists and filters include RyderThanBlood?

Modded Rust servers, by live population are the Rust Heatmap lists that RyderThanBlood fits. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

What do the server tags on RyderThanBlood mean?

gmrust (Game mode): Rust survival, standard rules; mp10 (Max players): Slot count: 10; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): The server runs game protocol 2635, so your game has to match it; cs168909 (Build): The game build here is 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): The game is changed by settings or plugins, so it sits under Modded are the tags RyderThanBlood publishes, and the server browser reads them. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.

Connect

How do I join RyderThanBlood?

Press F1 in Rust to open the console, then enter client.connect 103.15.236.182:27520. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.

KeyServer tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard rules.
mp10
Max players Slot count: 10.
ts8
Group limit Teams cap at 8, which is the game default.
v2635
Protocol The server runs game protocol 2635, so your game has to match it.
cs168909
Build The game build here is 168909.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded The game is changed by settings or plugins, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.