Rust HeatmapInfrared · players
IR live Players72,839 Servers11,763 Warm3,472 Fresh wipes · 3h218 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–40° · slots

Toest

Online 103.15.236.137:28468 checked 10m ago

moddedoxide
Sp1 · players now 0/ 40
0% full
Li1 · players, the last 48 hours · hourly average, UTCpeak 2°
Wed 06:00flare: a wipe in that hourThu 21:00
0
7-day average
peak 4
#9,048
rank
top 41%
2d ago
last wipe
no schedule published
–
next wipe
no rhythm it keeps
UTC checked 10m ago

Li2Players

AveragePeak
00.511.5206:0014:0022:0006:0013:0021:00

Hourly average and peak, UTC.

Li3Server performance

010020030040006:0014:0022:0006:0013:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k30 Sep6 Oct12 Oct17 Oct23 Oct29 Oct

Top 41% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

4.7 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
4
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 1

The first 48 hours of its last wipes

Tue 27 OctSat 10 OctFri 9 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 0 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 07:08 UTC2d ago 4 – running 1
Sat 10 Oct, 08:26 UTC19d ago 4 halved by day 1 16.9 days 0
Fri 9 Oct, 10:11 UTC20d ago 4 – 0.9 days 0
Wed 30 Sep, 23:30 UTC28d ago 7 – 8.4 days 2
Wed 30 Sep, 04:04 UTC29d ago 15 – 0.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 149 on average
34 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
121 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 120 on average
68 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 96 on average
21 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
EU · groups of 16+ · monthly · 93 on average
72 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 85 on average
268 / 310

LogQuick answers

from the figures on this page

Wipe schedule

What does wipe day look like on Toest?

The average peak across its recent wipes is 4 players. The crowd on the latest wipe reached its peak 0 hours in. Above half the peak until the next wipe: that held in 0% of its recent wipes. In the wipes that did not hold, numbers dropped below half by day 1.

What is the wipe schedule on Toest?

There is no next wipe to predict on Toest, which wipes at irregular times. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world it runs now dates from 2 days 15 hours ago.

Player counts

How busy is Toest?

Of 40 slots on Toest, 0 are in use right now. The average across the last seven days is 0 players; the peak reached 4. Its busiest point in the last 48 hours was 06:00 UTC, averaging 2 players.

How does Toest rank against other Rust servers?

Ranked #9,048 on seven-day player hours, Toest is in the top 41% of all ranked servers.

Rules and settings

Which map does Toest run?

A procedural map of size 1,500 with seed 69977523, generated by the game, runs on Toest. From this page you can view the map on RustMaps, since the same size and seed give the same map.

What are the rules and settings on Toest?

No gather rate appears in the name Toest. 8 players is the default group size, and that is the limit here. survival is the game mode, standard play: gathering, building and raiding. Players can fight each other, and raids are allowed. Plugins or settings change the game, and it is listed under Modded in the server browser. Oxide plugins are in use. The server has VAC, Valve's anti-cheat, turned off.

Location and uptime

Which version of Rust does Toest run?

Rust network protocol 2635 and build 168909 is the build Toest runs, on Linux. Steam updates your game for you, and the protocol has to match for you to join.

Is Toest online, and how reliable is it?

Right now Toest shows as online. About 37 hours ago is when it last restarted, by its own uptime figure. 113 of 168 hours up over the last 7 full days, which is 67%. The first record of it on Rust Heatmap is 30 September 2026.

Where is Toest located?

A region is not published for Toest. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. You can reach it at 103.15.236.137:28468.

Does Toest run smoothly?

It averaged 240 server fps over the last 48 hours, with a low of 237. Entities peaked at 8,992, counting buildings, deployables and all the rest of the world. Memory use reached 2,711 MB at most. Lag, as players experience it, comes from low fps and a rising entity count.

Lists and filters

Which Rust Heatmap lists and filters include Toest?

Modded Rust servers, by live population are the Rust Heatmap lists that Toest fits. These are the filters that return it on the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

What do the server tags on Toest mean?

The game's server browser reads the tags Toest publishes: gmrust (Game mode): Survival in the standard Rust form; mp40 (Max players): The slot count is 40; ts8 (Group limit): At most 8 per team: the default the game ships with; v2635 (Protocol): To join, run the same version: game protocol 2635; cs168909 (Build): This build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Settings or plugins alter the game, which puts it under Modded. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.

How to join

How do I join Toest?

To join by console, open it with F1 in Rust and enter client.connect 103.15.236.137:28468. Or press Launch Rust on this page, which connects you through Steam.

KeyServer tags

what each one means

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust form.
mp40
Max players The slot count is 40.
ts8
Group limit At most 8 per team: the default the game ships with.
v2635
Protocol To join, run the same version: game protocol 2635.
cs168909
Build This build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Settings or plugins alter the game, which puts it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.