Toest
Online 103.15.236.137:28468 checked 10m ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 41% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 4, 0 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 27 Oct, 07:08 UTC2d ago | 4° | – | running | 1 |
| Sat 10 Oct, 08:26 UTC19d ago | 4° | halved by day 1 | 16.9 days | 0 |
| Fri 9 Oct, 10:11 UTC20d ago | 4° | – | 0.9 days | 0 |
| Wed 30 Sep, 23:30 UTC28d ago | 7° | – | 8.4 days | 2 |
| Wed 30 Sep, 04:04 UTC29d ago | 15° | – | 0.8 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What does wipe day look like on Toest?
The average peak across its recent wipes is 4 players. The crowd on the latest wipe reached its peak 0 hours in. Above half the peak until the next wipe: that held in 0% of its recent wipes. In the wipes that did not hold, numbers dropped below half by day 1.
What is the wipe schedule on Toest?
There is no next wipe to predict on Toest, which wipes at irregular times. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world it runs now dates from 2 days 15 hours ago.
Player counts
How busy is Toest?
Of 40 slots on Toest, 0 are in use right now. The average across the last seven days is 0 players; the peak reached 4. Its busiest point in the last 48 hours was 06:00 UTC, averaging 2 players.
How does Toest rank against other Rust servers?
Ranked #9,048 on seven-day player hours, Toest is in the top 41% of all ranked servers.
Rules and settings
Which map does Toest run?
A procedural map of size 1,500 with seed 69977523, generated by the game, runs on Toest. From this page you can view the map on RustMaps, since the same size and seed give the same map.
What are the rules and settings on Toest?
No gather rate appears in the name Toest. 8 players is the default group size, and that is the limit here. survival is the game mode, standard play: gathering, building and raiding. Players can fight each other, and raids are allowed. Plugins or settings change the game, and it is listed under Modded in the server browser. Oxide plugins are in use. The server has VAC, Valve's anti-cheat, turned off.
Location and uptime
Which version of Rust does Toest run?
Rust network protocol 2635 and build 168909 is the build Toest runs, on Linux. Steam updates your game for you, and the protocol has to match for you to join.
Is Toest online, and how reliable is it?
Right now Toest shows as online. About 37 hours ago is when it last restarted, by its own uptime figure. 113 of 168 hours up over the last 7 full days, which is 67%. The first record of it on Rust Heatmap is 30 September 2026.
Where is Toest located?
A region is not published for Toest. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. You can reach it at 103.15.236.137:28468.
Does Toest run smoothly?
It averaged 240 server fps over the last 48 hours, with a low of 237. Entities peaked at 8,992, counting buildings, deployables and all the rest of the world. Memory use reached 2,711 MB at most. Lag, as players experience it, comes from low fps and a rising entity count.
Lists and filters
Which Rust Heatmap lists and filters include Toest?
Modded Rust servers, by live population are the Rust Heatmap lists that Toest fits. These are the filters that return it on the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
What do the server tags on Toest mean?
The game's server browser reads the tags Toest publishes: gmrust (Game mode): Survival in the standard Rust form; mp40 (Max players): The slot count is 40; ts8 (Group limit): At most 8 per team: the default the game ships with; v2635 (Protocol): To join, run the same version: game protocol 2635; cs168909 (Build): This build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Settings or plugins alter the game, which puts it under Modded. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
How to join
How do I join Toest?
To join by console, open it with F1 in Rust and enter client.connect 103.15.236.137:28468. Or press Launch Rust on this page, which connects you through Steam.