Rust HeatmapInfrared · players
IR live Players66,169 Servers11,766 Warm3,487 Fresh wipes · 3h192 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–20° · slots

JoeLoneWolf

Online 103.137.14.69:28015 checked 10m ago

moddedoxide
Sp1 · players now 0/ 20
0% full
Li1 · players, the last 48 hours · hourly average, UTC
Tue 13:00flare: a wipe in that hourThu 10:00
0
7-day average
peak –
#15,318
rank
top 69%
55d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet
UTC checked 10m ago

Li2Players

AveragePeak
0123413:0022:0007:0015:0001:0010:00

Hourly average and peak, UTC.

Li3Server performance

01020304013:0022:0007:0015:0001:0010:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 149 on average
166 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
123 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 118 on average
181 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 93 on average
71 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
13 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
21 / 1000

LogQuick answers

from the figures on this page

Wipe day

What is the wipe schedule on JoeLoneWolf?

Its rhythm cannot yet be told: too few of JoeLoneWolf's wipes are on record. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world in play now was made 55 days 7 hours ago.

Population

How busy is JoeLoneWolf?

JoeLoneWolf currently has 0 of its 20 slots filled. The average across the last seven days is 0 players.

How does JoeLoneWolf rank against other Rust servers?

Player hours over seven days put JoeLoneWolf at #15,318, in the top 69% of ranked servers.

Map and rules

Which map does JoeLoneWolf run?

A procedural map of size 3,500 with seed 1767964926, generated by the game, runs on JoeLoneWolf. You can look at the map on RustMaps from this page: the same size and seed give the same map.

What are the rules and settings on JoeLoneWolf?

The name JoeLoneWolf does not specify a gather rate. 8 players is the default group size, and that is the limit here. survival is the game mode, standard play: gathering, building and raiding. Players can fight each other, and raids are allowed. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins run on this server. Anti-cheat: Valve's VAC is on.

Location and uptime

Which version of Rust does JoeLoneWolf run?

The build on JoeLoneWolf is Rust network protocol 2633 and build 162929, running on Windows. Steam updates your game for you, and the protocol has to match for you to join.

Is JoeLoneWolf online, and how reliable is it?

Right now JoeLoneWolf shows as online. About 14 days 20 hours ago is when it last restarted, by its own uptime figure. It was up 167 of 168 hours across the last 7 full days, or 99% of the time. It first appears in Rust Heatmap records on 13 September 2026.

Where is JoeLoneWolf located?

No region is published by JoeLoneWolf. Rust Heatmap shows the location a server states. It does not look up the machine's location. 103.137.14.69:28015 is its address.

Does JoeLoneWolf run smoothly?

Average server fps over the last 48 hours was 30; it never dropped below 30. Entities peaked at 74,159, counting buildings, deployables and all the rest of the world. The highest memory use was 4,988 MB. What players call lag is low fps together with a growing entity count.

Lists and filters

Which Rust Heatmap lists and filters include JoeLoneWolf?

The Rust Heatmap lists that JoeLoneWolf fits are: Modded Rust servers, by live population. Filtering the list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more brings it up.

What do the server tags on JoeLoneWolf mean?

These are the tags JoeLoneWolf publishes for the game's server browser to read: gmvanilla (Game mode): This is vanilla survival; mp20 (Max players): This server has 20 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): To join, run the same version: game protocol 2633; cs162929 (Build): Build 162929; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Listed as Modded, since settings or plugins change the game. The top of this page also shows the tags for players now, the queue and when the world was made.

Connect

How do I join JoeLoneWolf?

To join by console, open it with F1 in Rust and enter client.connect 103.137.14.69:28015. Or press Launch Rust on this page, which connects you through Steam.

KeyServer tags

what each one means

Published as mp20,ptrak,$r?,v2633,gmvanilla,cs162929,ts8,^o^z

Game

gmvanilla
Game mode This is vanilla survival.
mp20
Max players This server has 20 slots.
ts8
Group limit Teams cap at 8, which is the game default.
v2633
Protocol To join, run the same version: game protocol 2633.
cs162929
Build Build 162929.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Listed as Modded, since settings or plugins change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.