Rust HeatmapInfrared · players
IR live Players81,723 Servers11,855 Warm3,800 Fresh wipes · 3h365 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–50° · slots

RealityRust | Entry Node

Online 103.114.40.43:28025 checked 9m ago

moddedoxide
Sp1 · players now 0/ 50
0% full
Li1 · players, the last 48 hours · hourly average, UTC
Tue 16:00flare: a wipe in that hourThu 13:00
0
7-day average
peak –
#15,344
rank
top 69%
57d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet
UTC checked 9m ago

Li2Players

AveragePeak
0123416:0001:0010:0019:0004:0013:00

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 149 on average
181 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
123 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 118 on average
172 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 94 on average
85 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 86 on average
176 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
EU · groups of 16+ · monthly · 86 on average
237 / 700

LogQuick answers

from the figures on this page

Wipe day

What is the wipe schedule on RealityRust | Entry Node?

RealityRust | Entry Node has too few wipes on record yet for its rhythm to show. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world in play now was made 57 days 21 hours ago.

Player counts

How busy is RealityRust | Entry Node?

RealityRust | Entry Node currently has 0 of its 50 slots filled. A seven-day average of 0 players.

How does RealityRust | Entry Node rank against other Rust servers?

Ranked #15,344 on seven-day player hours, RealityRust | Entry Node is in the top 69% of all ranked servers.

Rules and settings

Which map does RealityRust | Entry Node run?

A procedural map of size 1,500 with seed 4242, generated by the game, runs on RealityRust | Entry Node. From this page you can view the map on RustMaps, since the same size and seed give the same map.

What are the rules and settings on RealityRust | Entry Node?

A gather rate is not given in the name RealityRust | Entry Node. The group limit is 8 players, which is the game's default. The server runs survival, standard play: gathering, building and raiding. Players can fight each other, and raids are allowed. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins are in use. VAC is on, which is Valve's anti-cheat.

About the server

Which version of Rust does RealityRust | Entry Node run?

The build on RealityRust | Entry Node is Rust network protocol 2632 and build 162434, running on Linux. Steam updates your game for you, and the protocol has to match for you to join.

Is RealityRust | Entry Node online, and how reliable is it?

Online now: RealityRust | Entry Node. It was up 167 of 168 hours across the last 7 full days, or 99% of the time. The first record of it on Rust Heatmap is 13 September 2026.

Where is RealityRust | Entry Node located?

No region is published by RealityRust | Entry Node. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. You can reach it at 103.114.40.43:28025.

Lists and filters

Which Rust Heatmap lists and filters include RealityRust | Entry Node?

Modded Rust servers, by live population are the Rust Heatmap lists that RealityRust | Entry Node fits. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the server tags on RealityRust | Entry Node mean?

The game's server browser reads the tags RealityRust | Entry Node publishes: gmrust (Game mode): Rust survival, standard rules; mp50 (Max players): The slot count is 50; ts8 (Group limit): At most 8 per team: the default the game ships with; v2632 (Protocol): To join, run the same version: game protocol 2632; cs162434 (Build): Build 162434; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is changed by settings or plugins, so it sits under Modded. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.

Connect

How do I join RealityRust | Entry Node?

Press F1 in Rust to open the console, then enter client.connect 103.114.40.43:28025. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.

KeyServer tags

what each one means

Published as mp50,ptrak,$r?,v2632,gmrust,cs162434,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard rules.
mp50
Max players The slot count is 50.
ts8
Group limit At most 8 per team: the default the game ships with.
v2632
Protocol To join, run the same version: game protocol 2632.
cs162434
Build Build 162434.
ptrak
Networking Standard game networking here, which is RakNet.
$r?
Region code No region code is set.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded The game is changed by settings or plugins, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.