RealityRust | Entry Node
Online 103.114.40.43:28025 checked 9m ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What is the wipe schedule on RealityRust | Entry Node?
RealityRust | Entry Node has too few wipes on record yet for its rhythm to show. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world in play now was made 57 days 21 hours ago.
Player counts
How busy is RealityRust | Entry Node?
RealityRust | Entry Node currently has 0 of its 50 slots filled. A seven-day average of 0 players.
How does RealityRust | Entry Node rank against other Rust servers?
Ranked #15,344 on seven-day player hours, RealityRust | Entry Node is in the top 69% of all ranked servers.
Rules and settings
Which map does RealityRust | Entry Node run?
A procedural map of size 1,500 with seed 4242, generated by the game, runs on RealityRust | Entry Node. From this page you can view the map on RustMaps, since the same size and seed give the same map.
What are the rules and settings on RealityRust | Entry Node?
A gather rate is not given in the name RealityRust | Entry Node. The group limit is 8 players, which is the game's default. The server runs survival, standard play: gathering, building and raiding. Players can fight each other, and raids are allowed. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins are in use. VAC is on, which is Valve's anti-cheat.
About the server
Which version of Rust does RealityRust | Entry Node run?
The build on RealityRust | Entry Node is Rust network protocol 2632 and build 162434, running on Linux. Steam updates your game for you, and the protocol has to match for you to join.
Is RealityRust | Entry Node online, and how reliable is it?
Online now: RealityRust | Entry Node. It was up 167 of 168 hours across the last 7 full days, or 99% of the time. The first record of it on Rust Heatmap is 13 September 2026.
Where is RealityRust | Entry Node located?
No region is published by RealityRust | Entry Node. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. You can reach it at 103.114.40.43:28025.
Lists and filters
Which Rust Heatmap lists and filters include RealityRust | Entry Node?
Modded Rust servers, by live population are the Rust Heatmap lists that RealityRust | Entry Node fits. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on RealityRust | Entry Node mean?
The game's server browser reads the tags RealityRust | Entry Node publishes: gmrust (Game mode): Rust survival, standard rules; mp50 (Max players): The slot count is 50; ts8 (Group limit): At most 8 per team: the default the game ships with; v2632 (Protocol): To join, run the same version: game protocol 2632; cs162434 (Build): Build 162434; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is changed by settings or plugins, so it sits under Modded. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
Connect
How do I join RealityRust | Entry Node?
Press F1 in Rust to open the console, then enter client.connect 103.114.40.43:28025. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.