RealityRust | Test Stand
Online 103.114.40.43:28015 checked 13m ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What is the wipe schedule on RealityRust | Test Stand?
Its rhythm cannot yet be told: too few of RealityRust | Test Stand's wipes are on record. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. 57 days 10 hours ago the server made the world it is on now.
Population
How busy is RealityRust | Test Stand?
The current population of RealityRust | Test Stand is 0, against 50 slots. Averaged over the past week: 0 players.
How does RealityRust | Test Stand rank against other Rust servers?
Ranked #15,349 on seven-day player hours, RealityRust | Test Stand is in the top 69% of all ranked servers.
Rules and settings
Which map does RealityRust | Test Stand run?
The map on RealityRust | Test Stand is procedural, size 2,000 with seed 1337, generated by the game. You can look at the map on RustMaps from this page: the same size and seed give the same map.
What are the rules and settings on RealityRust | Test Stand?
No gather rate appears in the name RealityRust | Test Stand. Groups can contain up to 8 players, the default in the game. The server runs survival, standard play: gathering, building and raiding. You can fight other players and raid their bases. Plugins or settings change the game, and it is listed under Modded in the server browser. Oxide plugins are in use. Anti-cheat: Valve's VAC is on.
Location and uptime
Which version of Rust does RealityRust | Test Stand run?
The build on RealityRust | Test Stand is Rust network protocol 2632 and build 162434, running on Linux. Your game must run the same protocol to join, and Steam takes care of updating it.
Is RealityRust | Test Stand online, and how reliable is it?
Right now RealityRust | Test Stand shows as online. It was up 167 of 168 hours across the last 7 full days, or 99% of the time. It first appears in Rust Heatmap records on 13 September 2026.
Where is RealityRust | Test Stand located?
Nothing about a region comes from RealityRust | Test Stand. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. You can reach it at 103.114.40.43:28015.
Tags
Which Rust Heatmap lists and filters include RealityRust | Test Stand?
The Rust Heatmap lists that RealityRust | Test Stand fits are: Modded Rust servers, by live population. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on RealityRust | Test Stand mean?
The game's server browser reads the tags RealityRust | Test Stand publishes: gmrust (Game mode): Rust survival, standard rules; mp50 (Max players): This server has 50 slots; ts8 (Group limit): At most 8 per team: the default the game ships with; v2632 (Protocol): To join, run the same version: game protocol 2632; cs162434 (Build): Build 162434; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Settings or plugins alter the game, which puts it under Modded. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
Connect
How do I join RealityRust | Test Stand?
To join by console, open it with F1 in Rust and enter client.connect 103.114.40.43:28015. Or press Launch Rust on this page, which connects you through Steam.