ServerHub Cloud Test
Offline 103.100.211.184:28015 checked 2d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 39% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 47 hours in, with 1 in the queue.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 10:34 UTC25d ago | 2°+1 queue | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What does wipe day look like on ServerHub Cloud Test?
The average peak across its recent wipes is 2 players. 1 were in the queue when the latest wipe's crowd peaked, 47 hours after the wipe.
What is the wipe schedule on ServerHub Cloud Test?
The record of ServerHub Cloud Test's wipes is not yet long enough to show a rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world it runs now dates from 25 days 15 hours ago.
Population
How busy is ServerHub Cloud Test?
ServerHub Cloud Test went quiet 2 days 14 hours ago and is offline right now. A seven-day average of 0 players, with a peak of 1.
How does ServerHub Cloud Test rank against other Rust servers?
The top 39% of ranked servers includes ServerHub Cloud Test, at #8,687 for player hours over the last seven days.
Map and rules
Which map does ServerHub Cloud Test run?
ServerHub Cloud Test runs a procedural map of size 1,500 with seed 1234, generated by the game. From this page you can view the map on RustMaps, since the same size and seed give the same map.
What are the rules and settings on ServerHub Cloud Test?
No gather rate appears in the name ServerHub Cloud Test. Groups can contain up to 8 players, the default in the game. The server runs survival, gather, build and raid in the standard game. Players can fight each other, and raids are allowed. In the server browser it is Modded, meaning plugins or settings modify the game. Carbon plugins are in use. Anti-cheat: Valve's VAC is on.
Server details
Which version of Rust does ServerHub Cloud Test run?
Rust network protocol 2635 and build 168909 on Windows is what ServerHub Cloud Test runs. Your game must run the same protocol to join, and Steam takes care of updating it.
Is ServerHub Cloud Test online, and how reliable is it?
Last seen 2 days 14 hours ago, ServerHub Cloud Test is offline right now. It was up 99 of 168 hours across the last 7 full days, or 59% of the time. Rust Heatmap has had it on record since 27 September 2026.
Where is ServerHub Cloud Test located?
A region is not published for ServerHub Cloud Test. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. 103.100.211.184:28015 is its address.
Lists and filters
Which Rust Heatmap lists and filters include ServerHub Cloud Test?
Modded Rust servers, by live population are the Rust Heatmap lists that ServerHub Cloud Test fits. Filtering the list by Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more brings it up.
What do the server tags on ServerHub Cloud Test mean?
gmrust (Game mode): Survival in the standard Rust form; mp10 (Max players): Slot count: 10; ts8 (Group limit): At most 8 per team: the default the game ships with; v2635 (Protocol): To join, run the same version: game protocol 2635; cs168909 (Build): The game build here is 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): A region code is not set; ^z (Modded): The game is changed by settings or plugins, so it sits under Modded; ^y (Carbon): The plugin framework in use is Carbon are the tags ServerHub Cloud Test publishes, and the server browser reads them. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
How to join
How do I join ServerHub Cloud Test?
Press F1 in Rust to open the console, then enter client.connect 103.100.211.184:28015. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.