Rust HeatmapInfrared · players
IR live Players103,751 Servers11,890 Warm3,994 Fresh wipes · 3h411 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–20° · slots

Nnertz Test Zone

Online 103.1.213.251:28105 checked 7m ago

moddedoxide
Sp1 · players now 0/ 20
0% full
Li1 · players, the last 48 hours · hourly average, UTCpeak 2°
Tue 19:00flare: a wipe in that hourThu 17:00
0
7-day average
peak 2
#7,281
rank
top 33%
resets
no wipes
5 new worlds this week: a reset every few hours, not a wipe schedule
–
next wipe
resets, no wipes
UTC checked 7m ago

Li2Players

AveragePeak
00.511.5219:0001:0008:0004:0011:0017:00

Hourly average and peak, UTC.

Li3Server performance

01020304019:0001:0008:0004:0011:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Oct23 Oct25 Oct26 Oct28 Oct29 Oct

Top 33% of all ranked servers. Ranked on player hours over the last seven days.

Bx2World resets

a new world every few hours; none of these counts as a wipe
WipedPeakCrowdLastedPlayers before
Thu 29 Oct, 04:10 UTC14h ago – – – 0
Wed 28 Oct, 01:00 UTC1d ago – – – 0
Mon 26 Oct, 06:15 UTC3d ago – – – 0
Mon 26 Oct, 00:26 UTC3d ago – – – 0
Sun 25 Oct, 23:56 UTC3d ago – – – 0
Thu 22 Oct, 07:19 UTC7d ago – – – 1
Thu 22 Oct, 07:12 UTC7d ago 1 halved by day 1 3.7 days 0

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
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groups of 8+ · 33 on average
0 / 50
EU Hub 01
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0 / 3300
404 RUST /ДЛЯ НОВИЧКОВ /МОСКОВСКИЙ 19.10
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1 / 300
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groups of 8+ · 2 on average
2 / 100

LogQuick answers

from the figures on this page

Wipe day

What is the wipe schedule on Nnertz Test Zone?

A new world arrives every few hours on Nnertz Test Zone; there is no wipe schedule, and these resets are not wipes.

Population

How busy is Nnertz Test Zone?

The current population of Nnertz Test Zone is 0, against 20 slots. Averaged over the past week: 0 players, peaking at 2. Its busiest point in the last 48 hours was 09:00 UTC, averaging 1 players.

How does Nnertz Test Zone rank against other Rust servers?

Ranked #7,281 on seven-day player hours, Nnertz Test Zone is in the top 33% of all ranked servers.

Map and rules

Which map does Nnertz Test Zone run?

The map on Nnertz Test Zone is procedural, size 4,000 with seed 1337, generated by the game. You can look at the map on RustMaps from this page: the same size and seed give the same map. The name of the map is: Custom Map.

What are the rules and settings on Nnertz Test Zone?

The name Nnertz Test Zone does not specify a gather rate. Groups can contain up to 8 players, the default in the game. survival is the game mode, standard play: gathering, building and raiding. Players can fight each other, and raids are allowed. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins are in use. VAC is on, which is Valve's anti-cheat.

About the server

Which version of Rust does Nnertz Test Zone run?

The build on Nnertz Test Zone is Rust network protocol 2635 and build 168909, running on Windows. Your game must run the same protocol to join, and Steam takes care of updating it.

Is Nnertz Test Zone online, and how reliable is it?

The server is up at the moment: Nnertz Test Zone is online. Its reported uptime dates the last restart to about 12 hours ago. 133 of 144 hours up over the last 6 full days, which is 92%. The first record of it on Rust Heatmap is 22 October 2026.

Where is Nnertz Test Zone located?

No region is published by Nnertz Test Zone. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. 103.1.213.251:28105 is its address.

Does Nnertz Test Zone run smoothly?

It averaged 30 server fps over the last 48 hours, with a low of 30. The world held as many as 101,104 entities, buildings and deployables included. At its peak it held 2,729 MB of memory. Lag, as players experience it, comes from low fps and a rising entity count.

Tags

Which Rust Heatmap lists and filters include Nnertz Test Zone?

The Rust Heatmap lists that Nnertz Test Zone fits are: Modded Rust servers, by live population. Filtering the list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours brings it up.

What do the server tags on Nnertz Test Zone mean?

These are the tags Nnertz Test Zone publishes for the game's server browser to read: gmvanilla (Game mode): Survival in vanilla form; mp20 (Max players): The slot count is 20; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): To join, run the same version: game protocol 2635; cs168909 (Build): This build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): A region code is not set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Settings or plugins alter the game, which puts it under Modded. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.

Connect

How do I join Nnertz Test Zone?

Enter client.connect 103.1.213.251:28105 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you. The server's site sits at https://uce325268e2bb59378260d0193fb.dl.dropboxusercontent.com/cd/0/get/DK6UYdUX8Psft391-WINT6MwFlP8_8nLapPOm7eiAOC_u9vOvsFTTMWaVnOsP6wAJUQchb7lHNWXuABXNrIn_wgP5yNc_ZGs6JR9RDvnQzdzEjKzuzvQpnuStUzb__MOtrLb6cCunW3SE6vFg88y6aPq/file?dl=1.

KeyServer tags

what each one means

Published as mp20,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode Survival in vanilla form.
mp20
Max players The slot count is 20.
ts8
Group limit Teams cap at 8, which is the game default.
v2635
Protocol To join, run the same version: game protocol 2635.
cs168909
Build This build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code A region code is not set.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Settings or plugins alter the game, which puts it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.