Rust HeatmapInfrared · players
IR live Players103,453 Servers11,891 Warm4,007 Fresh wipes · 3h409 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 6° now Linear · 0–50° · slots

GRUFF ZONE ZA 2X | Raidable Bases | Kits | Roaming NPC's

Online AF 102.39.154.248:28015 checked 10m ago

2x biweekly wipes moddedoxidepve
Sp1 · players now 6/ 50
12% full
Li1 · players, the last 48 hours · hourly average, UTCpeak 6°
Tue 20:00flare: a wipe in that hourThu 17:00
2
7-day average
peak 8
#2,277
rank
top 10% · #3 in AF
2h ago
last wipe
biweekly schedule
6d 23h
next wipe
Thu 5 Nov, 19:00 UTC FW
UTC checked 10m ago

Li2Players

AveragePeak
0246820:0005:0014:0023:0008:0017:00

Hourly average and peak, UTC.

Li3Server performance

05010015020020:0005:0014:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct14 Oct21 Oct29 Oct

Top 10% of all ranked servers, top 10% in AF. Ranked on player hours over the last seven days.

Bx1Wipe schedule

fixed weekdays

Next wipe Thursday 5 November, 19:00 UTC, in 6d 23h. The force wipe · high confidence

21 days
usual gap
between real wipes
100%
on rhythm
of its recent wipes
8
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 5.5

Coming wipes

6d 23h
Thu 5 Nov, 19:00 UTC
FW
20d 21h
Thu 19 Nov, 17:02 UTC
34d 23h
Thu 3 Dec, 19:00 UTC
FW
41d 21h
Thu 10 Dec, 17:02 UTC

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctThu 17 Sep
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 9, 27 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Thu 29 Oct, 17:02 UTC2h ago – – running 4
Thu 15 Oct, 16:49 UTC14d ago 9 – – 0
Thu 1 Oct, 17:55 UTC FW28d ago – – 14 days 0
Thu 17 Sep, 17:03 UTC42d ago 7 halved by day 6 14 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
[US] RustValley 2x PVE+ |Legendary Weapons| Raidable Bases|
NA · groups of 15+ · 2x · biweekly · 13 on average
18 / 100
LOS EXILIADOS | PVE - X2 [LATAM]
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17 / 60
INDUSTRIAL PVE BiWeekly X2 [ BOSS / SKILL / NEW MODS ]
EU · groups of 8+ · 2x · biweekly · 6 on average
9 / 250
#1 RUSTMAX PVE EASY x2/KIT/TP/BASE/EVENTS
EU · groups of 8+ · 2x · biweekly · 5 on average
13 / 50
RustAria#5 [Мирный / PVE / X2]
EU · groups of 8+ · 2x · biweekly · 4 on average
2 / 150
MoldovaPVE X2-X3|Raidable Bases,Zombie,Kit,Skin,Teleport
groups of 8+ · 2x · biweekly · 4 on average
7 / 200

LogQuick answers

from the figures on this page

Wipe schedule

What does wipe day look like on GRUFF ZONE ZA 2X | Raidable Bases | Kits | Roaming NPC's?

At their busiest, its recent wipes averaged 8 players. 27 hours after the latest wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. It fell below half by day 5.5 when it did not hold.

What is the wipe schedule on GRUFF ZONE ZA 2X | Raidable Bases | Kits | Roaming NPC's?

Wipes on GRUFF ZONE ZA 2X | Raidable Bases | Kits | Roaming NPC's follow this rhythm: every 3 weeks on Thursday at 17:02 UTC. On Thursday 5 November at 19:00 UTC the force wipe comes, and that is its next wipe, as for every Rust server. The world it runs now dates from 2 hours ago. Its tags state a wipe every two weeks.

Player counts

How busy is GRUFF ZONE ZA 2X | Raidable Bases | Kits | Roaming NPC's?

Of 50 slots on GRUFF ZONE ZA 2X | Raidable Bases | Kits | Roaming NPC's, 6 are in use right now. A seven-day average of 2 players, with a peak of 8. Its busiest point in the last 48 hours was 11:00 UTC, averaging 5 players.

How does GRUFF ZONE ZA 2X | Raidable Bases | Kits | Roaming NPC's rank against other Rust servers?

Top 10% of ranked servers and #3 in Africa: that is GRUFF ZONE ZA 2X | Raidable Bases | Kits | Roaming NPC's at #2,277 for player hours over seven days.

Settings and rules

Which map does GRUFF ZONE ZA 2X | Raidable Bases | Kits | Roaming NPC's run?

GRUFF ZONE ZA 2X | Raidable Bases | Kits | Roaming NPC's runs a procedural map of size 3,500 with seed 315228242, generated by the game. From this page you can view the map on RustMaps, since the same size and seed give the same map.

What are the rules and settings on GRUFF ZONE ZA 2X | Raidable Bases | Kits | Roaming NPC's?

2x gather is what GRUFF ZONE ZA 2X | Raidable Bases | Kits | Roaming NPC's advertises in its name. Groups can contain up to 8 players, the default in the game. pve is the game mode, player combat is disabled. Plugins or settings change the game, and it is listed under Modded in the server browser. Oxide plugins run on this server. VAC is on, which is Valve's anti-cheat.

Location and uptime

Which version of Rust does GRUFF ZONE ZA 2X | Raidable Bases | Kits | Roaming NPC's run?

Rust network protocol 2635 and build 168909 on Windows is what GRUFF ZONE ZA 2X | Raidable Bases | Kits | Roaming NPC's runs. Steam updates your game for you, and the protocol has to match for you to join.

Is GRUFF ZONE ZA 2X | Raidable Bases | Kits | Roaming NPC's online, and how reliable is it?

Online now: GRUFF ZONE ZA 2X | Raidable Bases | Kits | Roaming NPC's. The uptime it reports puts the last restart at about 13 hours ago. 167 of 168 hours up over the last 7 full days, which is 99%. Rust Heatmap has had it on record since 13 September 2026.

Where is GRUFF ZONE ZA 2X | Raidable Bases | Kits | Roaming NPC's located?

With its AF tag, GRUFF ZONE ZA 2X | Raidable Bases | Kits | Roaming NPC's lists itself in Africa. Rust Heatmap shows the location a server states. It does not look up the machine's location. You can reach it at 102.39.154.248:28015.

Does GRUFF ZONE ZA 2X | Raidable Bases | Kits | Roaming NPC's run smoothly?

The last 48 hours brought an average of 108 server fps and a floor of 59. Entities peaked at 103,568, counting buildings, deployables and all the rest of the world. At its peak it held 3,550 MB of memory. Players feel lag when fps falls and the entity count climbs.

Tags

Which Rust Heatmap lists and filters include GRUFF ZONE ZA 2X | Raidable Bases | Kits | Roaming NPC's?

2x Rust servers, Modded Rust servers, by live population and Best Rust PvE servers are the Rust Heatmap lists that GRUFF ZONE ZA 2X | Raidable Bases | Kits | Roaming NPC's fits. These are the filters that return it on the list: Region: Africa; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 24 hours; Gather rate: 2x.

What do the server tags on GRUFF ZONE ZA 2X | Raidable Bases | Kits | Roaming NPC's mean?

These are the tags GRUFF ZONE ZA 2X | Raidable Bases | Kits | Roaming NPC's publishes for the game's server browser to read: gmvanilla (Game mode): The vanilla survival game; mp50 (Max players): This server has 50 slots; ts8 (Group limit): At most 8 per team: the default the game ships with; v2635 (Protocol): Your game must match protocol 2635 to get in; cs168909 (Build): Build 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^b (Biweekly): It wipes on a two-week cycle; ^p (PvE): No player fighting here: the world is the danger; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is changed by settings or plugins, so it sits under Modded; AF (Africa): The server browser lists it under Africa; rustmaps (Custom tag): The owner or a plugin set this, which is not a standard Rust tag. The top of this page also shows the tags for players now, the queue and when the world was made.

How to join

How do I join GRUFF ZONE ZA 2X | Raidable Bases | Kits | Roaming NPC's?

Press F1 in Rust to open the console, then enter client.connect 102.39.154.248:28015. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you. You can find it online at http://gruffzone.co.za.

KeyServer tags

what each one means

Published as mp50,ptrak,$r?,v2635,^b,AF,^p,gmvanilla,cs168909,ts8,^o^z,rustmaps

Game

gmvanilla
Game mode The vanilla survival game.
mp50
Max players This server has 50 slots.
ts8
Group limit At most 8 per team: the default the game ships with.
v2635
Protocol Your game must match protocol 2635 to get in.
cs168909
Build Build 168909.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code No region code is set.

Wipe schedule

^b
Biweekly It wipes on a two-week cycle.

Gameplay

^p
PvE No player fighting here: the world is the danger.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded The game is changed by settings or plugins, so it sits under Modded.

Region

AF
Africa The server browser lists it under Africa.

Other

rustmaps
Custom tag The owner or a plugin set this, which is not a standard Rust tag.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.