[ZA]Madhouse Staging
Offline 102.39.118.251:28035 checked 28d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 28 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 1h. The force wipe
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What is the wipe schedule on [ZA]Madhouse Staging?
Drawn from the force wipe, the next wipe on [ZA]Madhouse Staging is an estimate. On Thursday 5 November at 19:00 UTC the force wipe comes, and that is its next wipe, as for every Rust server. 31 days 6 hours ago the server made the world it is on now. Its tags state a wipe each month.
Player counts
How busy is [ZA]Madhouse Staging?
The last time [ZA]Madhouse Staging was seen was 28 days 22 hours ago, and it is offline now.
How does [ZA]Madhouse Staging rank against other Rust servers?
Ranked #16,757 on seven-day player hours, [ZA]Madhouse Staging is in the top 70% of all ranked servers.
Settings and rules
Which map does [ZA]Madhouse Staging run?
A procedural map of size 3,500 with seed 3486489, generated by the game, runs on [ZA]Madhouse Staging. The map is the same for a given size and seed, so RustMaps can show it from this page.
What are the rules and settings on [ZA]Madhouse Staging?
The name [ZA]Madhouse Staging does not specify a gather rate. The group limit is 8 players, which is the game's default. survival is the game mode, standard play: gathering, building and raiding. Players can fight each other, and raids are allowed. The server browser lists it as Modded: plugins or settings change the game. Carbon plugins are in use. VAC is on, which is Valve's anti-cheat.
Location and uptime
Which version of Rust does [ZA]Madhouse Staging run?
Rust network protocol 2634 and build 166257 on Windows is what [ZA]Madhouse Staging runs. Your game must run the same protocol to join, and Steam takes care of updating it.
Is [ZA]Madhouse Staging online, and how reliable is it?
Offline at the moment: [ZA]Madhouse Staging was last seen 28 days 22 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. It first appears in Rust Heatmap records on 28 September 2026.
Where is [ZA]Madhouse Staging located?
By its name, [ZA]Madhouse Staging points to Africa, and it publishes no region tag. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. You can reach it at 102.39.118.251:28035.
Tags
Which Rust Heatmap lists and filters include [ZA]Madhouse Staging?
These Rust Heatmap lists include [ZA]Madhouse Staging: Modded Rust servers, by live population. You will find it under these filters on the server list: Region: Africa; Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.
What do the server tags on [ZA]Madhouse Staging mean?
The game's server browser reads the tags [ZA]Madhouse Staging publishes: gmrust (Game mode): Survival in the standard Rust form; mp20 (Max players): The slot count is 20; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): To join, run the same version: game protocol 2634; cs166257 (Build): Build 166257; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): No region code is set; ^m (Monthly): Facepunch's force wipe marks the monthly wipe here; ^z (Modded): Listed as Modded, since settings or plugins change the game; ^y (Carbon): Plugins run through Carbon. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
How to join
How do I join [ZA]Madhouse Staging?
Enter client.connect 102.39.118.251:28035 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you. You can find it online at https://discord.com/invite/cDHcf229qe.
