[ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly |
Offline AF 102.39.113.136:28015 checked 8d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 69% of all ranked servers, top 69% in AF. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 6d 22h. The force wipe
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What is the wipe schedule on [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly |?
An estimate from the force wipe gives [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly |'s next wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe, when all Rust servers wipe. The world it runs now dates from 14 days 3 hours ago. Its tags state a wipe every two weeks.
Player counts
How busy is [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly |?
Last seen 8 days 5 hours ago, [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly | is offline at the moment.
How does [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly | rank against other Rust servers?
Top 69% of ranked servers and #22 in Africa: that is [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly | at #15,432 for player hours over seven days.
Settings and rules
Which map does [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly | run?
A procedural map of size 3,500 with seed 141595, generated by the game, runs on [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly |. The map is the same for a given size and seed, so RustMaps can show it from this page.
What are the rules and settings on [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly |?
A gather rate is not given in the name [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly |. Groups can contain up to 8 players, the default in the game. survival is the game mode, standard play: gathering, building and raiding. You can fight other players and raid their bases. Plugins or settings change the game, and it is listed under Modded in the server browser. Plugin count: Carbon. The server has VAC, Valve's anti-cheat, turned on.
Server details
Which version of Rust does [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly | run?
The build on [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly | is Rust network protocol 2634 and build 167781, running on Windows. Steam updates your game for you, and the protocol has to match for you to join.
Is [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly | online, and how reliable is it?
[ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly | is down just now; the last sighting was 8 days 5 hours ago. 0 of 168 hours up over the last 7 full days, which is 0%. The first record of it on Rust Heatmap is 19 October 2026.
Where is [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly | located?
The AF tag is how [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly | lists itself in Africa. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. To connect, use 102.39.113.136:28015.
Tags
Which Rust Heatmap lists and filters include [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly |?
Modded Rust servers, by live population are the Rust Heatmap lists that [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly | fits. You will find it under these filters on the server list: Region: Africa; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks.
What do the server tags on [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly | mean?
gmrust (Game mode): Rust survival, standard rules; mp50 (Max players): The slot count is 50; ts8 (Group limit): At most 8 per team: the default the game ships with; v2634 (Protocol): Your game must match protocol 2634 to get in; cs167781 (Build): The game build here is 167781; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code is blank; ^b (Biweekly): It wipes on a two-week cycle; ^z (Modded): Settings or plugins alter the game, which puts it under Modded; ^y (Carbon): Carbon provides the plugin framework here; AF (Africa): The server browser lists it under Africa are the tags [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly | publishes, and the server browser reads them. The top of this page also shows the tags for players now, the queue and when the world was made.
How to join
How do I join [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly |?
Press F1 in Rust to open the console, then enter client.connect 102.39.113.136:28015. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you. https://discord.com/invite/cDHcf229qe is where its website is.
