Rust HeatmapInfrared · players
IR live Players32,508 Servers11,637 Warm2,805 Fresh wipes · 3h70 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–100° · slots

Atomic Rust R4 Test

Offline 102.223.56.95:28015 checked 26d ago

moddedcarbon
Sp1 · players now 0/ 100
0% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#15,973
rank
top 70%
27d ago
last wipe
no schedule published
7d 14h
next wipe
Thu 5 Nov, 19:00 UTC FW
UTC checked 26d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k30 Sep2 Oct4 Oct5 Oct7 Oct9 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 14h. The force wipe · high confidence

0
wipe-day peak
players, last three wipes

Coming wipes

7d 14h
Thu 5 Nov, 19:00 UTC
FW
35d 14h
Thu 3 Dec, 19:00 UTC
FW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 21:12 UTC FW27d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 153 on average
35 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
123 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 117 on average
59 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 93 on average
13 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
2 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
3 / 1000

LogQuick answers

from the figures on this page

Wipe day

What does wipe day look like on Atomic Rust R4 Test?

The average peak across its recent wipes is 0 players. The crowd on the latest wipe reached its peak 0 hours in.

What is the wipe schedule on Atomic Rust R4 Test?

Once a month, with the force wipe, Atomic Rust R4 Test wipes. On Thursday 5 November at 19:00 UTC the force wipe comes, and that is its next wipe, as for every Rust server. 27 days 7 hours ago the server made the world it is on now.

Population

How busy is Atomic Rust R4 Test?

Last seen 26 days 7 hours ago, Atomic Rust R4 Test is offline at the moment.

How does Atomic Rust R4 Test rank against other Rust servers?

Ranked #15,973 on seven-day player hours, Atomic Rust R4 Test is in the top 70% of all ranked servers.

Map and rules

Which map does Atomic Rust R4 Test run?

A procedural map, generated by the game, runs on Atomic Rust R4 Test.

What are the rules and settings on Atomic Rust R4 Test?

The name Atomic Rust R4 Test does not specify a gather rate. The group limit is 8 players, which is the game's default. The server runs survival, gather, build and raid in the standard game. Players can fight each other, and raids are allowed. The server browser lists it as Modded: plugins or settings change the game. Carbon plugins are in use. VAC is on, which is Valve's anti-cheat.

About the server

Which version of Rust does Atomic Rust R4 Test run?

Rust network protocol 2634 and build 166494 on Windows is what Atomic Rust R4 Test runs. To join, your game must match the protocol; Steam handles the update.

Is Atomic Rust R4 Test online, and how reliable is it?

Last seen 26 days 7 hours ago, Atomic Rust R4 Test is offline right now. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. The first record of it on Rust Heatmap is 30 September 2026.

Where is Atomic Rust R4 Test located?

A region is not published for Atomic Rust R4 Test. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. To connect, use 102.223.56.95:28015.

Tags

Which Rust Heatmap lists and filters include Atomic Rust R4 Test?

The Rust Heatmap lists that Atomic Rust R4 Test fits are: Modded Rust servers, by live population. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

What do the server tags on Atomic Rust R4 Test mean?

The game's server browser reads the tags Atomic Rust R4 Test publishes: gmrust (Game mode): Rust survival, standard rules; mp100 (Max players): The slot count is 100; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): Your game must match protocol 2634 to get in; cs166494 (Build): This build is 166494; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): A region code is not set; ^z (Modded): Listed as Modded, since settings or plugins change the game; ^y (Carbon): The plugin framework in use is Carbon. The top of this page also shows the tags for players now, the queue and when the world was made.

How to join

How do I join Atomic Rust R4 Test?

Press F1 in Rust to open the console, then enter client.connect 102.223.56.95:28015. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.

KeyServer tags

what each one means

Published as mp100,ptrak,$r?,v2634,gmrust,cs166494,ts8,^z,^y

Game

gmrust
Game mode Rust survival, standard rules.
mp100
Max players The slot count is 100.
ts8
Group limit The game default applies: 8 per team at most.
v2634
Protocol Your game must match protocol 2634 to get in.
cs166494
Build This build is 166494.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code A region code is not set.

Mods and access

^z
Modded Listed as Modded, since settings or plugins change the game.
^y
Carbon The plugin framework in use is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.