ZA JHB URBANWAVE | RUST
Offline 102.221.154.30:28015 checked 2d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 23h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 8 Oct, 09:51 UTC20d ago | 0° | – | running | 0 |
| Thu 1 Oct, 04:10 UTC27d ago | 0° | – | 7.2 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What does wipe day look like on ZA JHB URBANWAVE | RUST?
At their busiest, its recent wipes averaged 0 players. 0 hours into the latest wipe, player numbers topped out.
What is the wipe schedule on ZA JHB URBANWAVE | RUST?
A single monthly wipe, the force wipe, is all ZA JHB URBANWAVE | RUST runs. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe, when all Rust servers wipe. The world in play now was made 20 days 10 hours ago. A monthly wipe is what its tags declare.
Population
How busy is ZA JHB URBANWAVE | RUST?
Last seen 2 days 16 hours ago, ZA JHB URBANWAVE | RUST is offline at the moment. A seven-day average of 0 players.
How does ZA JHB URBANWAVE | RUST rank against other Rust servers?
Ranked #15,323 on seven-day player hours, ZA JHB URBANWAVE | RUST is in the top 69% of all ranked servers.
Rules and settings
Which map does ZA JHB URBANWAVE | RUST run?
ZA JHB URBANWAVE | RUST runs a procedural map, which the game generates.
What are the rules and settings on ZA JHB URBANWAVE | RUST?
A gather rate is not given in the name ZA JHB URBANWAVE | RUST. Groups can contain up to 8 players, the default in the game. survival is the game mode, gather, build and raid in the standard game. You can fight other players and raid their bases. In the server browser it is Modded, meaning plugins or settings modify the game. Oxide plugins run on this server. VAC is on, which is Valve's anti-cheat.
Server details
Which version of Rust does ZA JHB URBANWAVE | RUST run?
The build on ZA JHB URBANWAVE | RUST is Rust network protocol 2634 and build 168909, running on Linux. To join, your game must match the protocol; Steam handles the update.
Is ZA JHB URBANWAVE | RUST online, and how reliable is it?
Offline at the moment: ZA JHB URBANWAVE | RUST was last seen 2 days 16 hours ago. 124 of 168 hours up over the last 7 full days, which is 74%. Rust Heatmap has had it on record since 13 September 2026.
Where is ZA JHB URBANWAVE | RUST located?
No region tag comes from ZA JHB URBANWAVE | RUST, but its name points to Africa. Rust Heatmap shows the location a server states. It does not look up the machine's location. 102.221.154.30:28015 is its address.
Lists and filters
Which Rust Heatmap lists and filters include ZA JHB URBANWAVE | RUST?
These Rust Heatmap lists include ZA JHB URBANWAVE | RUST: Modded Rust servers, by live population. These are the filters that return it on the list: Region: Africa; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
What do the server tags on ZA JHB URBANWAVE | RUST mean?
gmrust (Game mode): Rust survival, standard rules; mp50 (Max players): Slot count: 50; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): The server runs game protocol 2634, so your game has to match it; cs168909 (Build): The game build here is 168909; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): The region code is blank; ^m (Monthly): The wipe cycle is monthly and follows Facepunch's force wipe; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Settings or plugins alter the game, which puts it under Modded are the tags ZA JHB URBANWAVE | RUST publishes, and the server browser reads them. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
Connect
How do I join ZA JHB URBANWAVE | RUST?
Enter client.connect 102.221.154.30:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.