AREA13_DEV
Offline 101.179.194.43:28015 checked 5d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 42% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What is the wipe schedule on AREA13_DEV?
Its rhythm cannot yet be told: too few of AREA13_DEV's wipes are on record. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. 6 days 18 hours ago the server made the world it is on now.
Population
How busy is AREA13_DEV?
The last time AREA13_DEV was seen was 5 days 17 hours ago, and it is offline now. A seven-day average of 1 players, with a peak of 1.
How does AREA13_DEV rank against other Rust servers?
The top 42% of ranked servers includes AREA13_DEV, at #9,340 for player hours over the last seven days.
Map and rules
Which map does AREA13_DEV run?
The game generates the procedural map on AREA13_DEV.
What are the rules and settings on AREA13_DEV?
A gather rate is not given in the name AREA13_DEV. 8 players is the default group size, and that is the limit here. The server runs survival, gather, build and raid in the standard game. You can fight other players and raid their bases. Plugins or settings change the game, and it is listed under Modded in the server browser. Oxide plugins run on this server. VAC is on, which is Valve's anti-cheat.
Server details
Which version of Rust does AREA13_DEV run?
Rust network protocol 2635 and build 168909 is the build AREA13_DEV runs, on Windows. Your game must run the same protocol to join, and Steam takes care of updating it.
Is AREA13_DEV online, and how reliable is it?
Offline at the moment: AREA13_DEV was last seen 5 days 17 hours ago. It was up 5 of 144 hours across the last 6 full days, or 3% of the time. It first appears in Rust Heatmap records on 22 October 2026.
Where is AREA13_DEV located?
Nothing about a region comes from AREA13_DEV. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. To connect, use 101.179.194.43:28015.
Lists and filters
Which Rust Heatmap lists and filters include AREA13_DEV?
Modded Rust servers, by live population are the Rust Heatmap lists that AREA13_DEV fits. These are the filters that return it on the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
What do the server tags on AREA13_DEV mean?
gmrust (Game mode): Rust survival, standard rules; mp10 (Max players): The slot count is 10; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): To join, run the same version: game protocol 2635; cs168909 (Build): The game build here is 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): A region code is not set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Settings or plugins alter the game, which puts it under Modded are the tags AREA13_DEV publishes, and the server browser reads them. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
Connect
How do I join AREA13_DEV?
Press F1 in Rust to open the console, then enter client.connect 101.179.194.43:28015. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.