Rust HeatmapInfrared · players
IR live Players89,289 Servers11,829 Warm4,008 Fresh wipes · 3h90 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–10° · slots

My Private Rust Server

Offline 100.6.164.165:28015 checked 13d ago

moddedcarbon
Sp1 · players now 0/ 10
0% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#14,062
rank
top 65%
16d ago
last wipe
no schedule published
–
next wipe
too few wipes seen yet
UTC checked 13d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k12 Oct14 Oct16 Oct18 Oct20 Oct22 Oct

Top 65% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Mon 12 Oct, 17:35 UTC16d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 157 on average
205 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
121 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 116 on average
183 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 90 on average
126 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 87 on average
19 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
50 / 1000

LogQuick answers

from the figures on this page

Wipe day

What does wipe day look like on My Private Rust Server?

The average peak across its recent wipes is 0 players. 0 hours into the latest wipe, player numbers topped out.

What is the wipe schedule on My Private Rust Server?

Its rhythm cannot yet be told: too few of My Private Rust Server's wipes are on record. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world in play now was made 16 days 1 hours ago.

Player counts

How busy is My Private Rust Server?

My Private Rust Server went quiet 13 days 3 hours ago and is offline right now.

How does My Private Rust Server rank against other Rust servers?

Ranked #14,062 on seven-day player hours, My Private Rust Server is in the top 65% of all ranked servers.

Rules and settings

Which map does My Private Rust Server run?

The game generates the procedural map on My Private Rust Server.

What are the rules and settings on My Private Rust Server?

A gather rate is not given in the name My Private Rust Server. The group limit is 8 players, which is the game's default. The server runs survival, standard play: gathering, building and raiding. You can fight other players and raid their bases. The server browser lists it as Modded: plugins or settings change the game. Plugin count: Carbon. Anti-cheat: Valve's VAC is on.

Server details

Which version of Rust does My Private Rust Server run?

Rust network protocol 2634 and build 167584 is the build My Private Rust Server runs, on Windows. To join, your game must match the protocol; Steam handles the update.

Is My Private Rust Server online, and how reliable is it?

Last seen 13 days 3 hours ago, My Private Rust Server is offline right now. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. It first appears in Rust Heatmap records on 12 October 2026.

Where is My Private Rust Server located?

No region is published by My Private Rust Server. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. 100.6.164.165:28015 is its address.

Tags

Which Rust Heatmap lists and filters include My Private Rust Server?

Modded Rust servers, by live population are the Rust Heatmap lists that My Private Rust Server fits. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

What do the server tags on My Private Rust Server mean?

These are the tags My Private Rust Server publishes for the game's server browser to read: gmrust (Game mode): Rust survival, standard rules; mp10 (Max players): The slot count is 10; ts8 (Group limit): At most 8 per team: the default the game ships with; v2634 (Protocol): To join, run the same version: game protocol 2634; cs167584 (Build): This build is 167584; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^z (Modded): Settings or plugins alter the game, which puts it under Modded; ^y (Carbon): Carbon provides the plugin framework here. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.

How to join

How do I join My Private Rust Server?

Enter client.connect 100.6.164.165:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.

KeyServer tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167584,ts8,^z,^y

Game

gmrust
Game mode Rust survival, standard rules.
mp10
Max players The slot count is 10.
ts8
Group limit At most 8 per team: the default the game ships with.
v2634
Protocol To join, run the same version: game protocol 2634.
cs167584
Build This build is 167584.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code No region code is set.

Mods and access

^z
Modded Settings or plugins alter the game, which puts it under Modded.
^y
Carbon Carbon provides the plugin framework here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.