Rust HeatmapInfrared · players
IR live Players95,790 Servers11,874 Warm4,087 Fresh wipes · 3h160 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 1° now Linear · 0–6° · slots

RUST UNTIMATE.RATE

Offline 1.47.4.154:28015 checked 34d ago

moddedoxide
Sp1 · players now 1/ 6
17% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#13,177
rank
top 61%
41d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet
UTC checked 34d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Sep24 Sep26 Sep27 Sep29 Sep30 Sep

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 162 on average
243 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10
EU · groups of 8+ · weekly · 127 on average
126 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 111 on average
192 / 225
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 87 on average
25 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 84 on average
206 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 83 on average
74 / 1000

LogQuick answers

from the figures on this page

Wipe day

What is the wipe schedule on RUST UNTIMATE.RATE?

Its rhythm cannot yet be told: too few of RUST UNTIMATE.RATE's wipes are on record. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world in play now was made 41 days 12 hours ago.

Player counts

How busy is RUST UNTIMATE.RATE?

The last time RUST UNTIMATE.RATE was seen was 34 days 2 hours ago, and it is offline now.

How does RUST UNTIMATE.RATE rank against other Rust servers?

Ranked #13,177 on seven-day player hours, RUST UNTIMATE.RATE is in the top 61% of all ranked servers.

Map and rules

What are the rules and settings on RUST UNTIMATE.RATE?

A gather rate is not given in the name RUST UNTIMATE.RATE. The group limit is 8 players, which is the game's default. survival is the game mode, gather, build and raid in the standard game. Players can fight each other, and raids are allowed. Plugins or settings change the game, and it is listed under Modded in the server browser. Oxide plugins are in use. VAC is on, which is Valve's anti-cheat.

Location and uptime

Which version of Rust does RUST UNTIMATE.RATE run?

Rust network protocol 2633 and build 162929 is the build RUST UNTIMATE.RATE runs, on Windows. Your game must run the same protocol to join, and Steam takes care of updating it.

Is RUST UNTIMATE.RATE online, and how reliable is it?

RUST UNTIMATE.RATE is down just now; the last sighting was 34 days 2 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. The first record of it on Rust Heatmap is 23 September 2026.

Where is RUST UNTIMATE.RATE located?

A region is not published for RUST UNTIMATE.RATE. Rust Heatmap shows the location a server states. It does not look up the machine's location. 1.47.4.154:28015 is its address.

Lists and filters

Which Rust Heatmap lists and filters include RUST UNTIMATE.RATE?

The Rust Heatmap lists that RUST UNTIMATE.RATE fits are: Modded Rust servers, by live population. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the server tags on RUST UNTIMATE.RATE mean?

gmrust (Game mode): Survival in the standard Rust form; mp6 (Max players): The slot count is 6; ts8 (Group limit): At most 8 per team: the default the game ships with; v2633 (Protocol): The server runs game protocol 2633, so your game has to match it; cs162929 (Build): This build is 162929; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by settings or plugins, so it sits under Modded are the tags RUST UNTIMATE.RATE publishes, and the server browser reads them. The top of this page also shows the tags for players now, the queue and when the world was made.

How to join

How do I join RUST UNTIMATE.RATE?

To join by console, open it with F1 in Rust and enter client.connect 1.47.4.154:28015. Or press Launch Rust on this page, which connects you through Steam.

KeyServer tags

what each one means

Published as mp6,ptrak,$r?,v2633,gmrust,cs162929,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust form.
mp6
Max players The slot count is 6.
ts8
Group limit At most 8 per team: the default the game ships with.
v2633
Protocol The server runs game protocol 2633, so your game has to match it.
cs162929
Build This build is 162929.
ptrak
Networking Standard game networking here, which is RakNet.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded The game is changed by settings or plugins, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.