RUST UNTIMATE.RATE
Offline 1.46.48.220:28015 checked 41d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestBx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What is the wipe schedule on RUST UNTIMATE.RATE?
RUST UNTIMATE.RATE has too few wipes on record yet for its rhythm to show. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. 42 days ago the server made the world it is on now.
Population
How busy is RUST UNTIMATE.RATE?
RUST UNTIMATE.RATE went quiet 41 days 19 hours ago and is offline right now.
How does RUST UNTIMATE.RATE rank against other Rust servers?
Player hours over seven days put RUST UNTIMATE.RATE at #13,349, in the top – of ranked servers.
Settings and rules
What are the rules and settings on RUST UNTIMATE.RATE?
No gather rate appears in the name RUST UNTIMATE.RATE. 8 players is the default group size, and that is the limit here. survival is the game mode, standard play: gathering, building and raiding. You can fight other players and raid their bases. In the server browser it is Modded, meaning plugins or settings modify the game. Plugin count: Oxide. VAC is on, which is Valve's anti-cheat.
Server details
Which version of Rust does RUST UNTIMATE.RATE run?
Rust network protocol 2633 and build 162929 on Windows is what RUST UNTIMATE.RATE runs. Steam updates your game for you, and the protocol has to match for you to join.
Is RUST UNTIMATE.RATE online, and how reliable is it?
Last seen 41 days 19 hours ago, RUST UNTIMATE.RATE is offline right now. 0 of 168 hours up over the last 7 full days, which is 0%. It first appears in Rust Heatmap records on 16 September 2026.
Where is RUST UNTIMATE.RATE located?
Nothing about a region comes from RUST UNTIMATE.RATE. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. You can reach it at 1.46.48.220:28015.
Lists and filters
Which Rust Heatmap lists and filters include RUST UNTIMATE.RATE?
The Rust Heatmap lists that RUST UNTIMATE.RATE fits are: Modded Rust servers, by live population. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on RUST UNTIMATE.RATE mean?
These are the tags RUST UNTIMATE.RATE publishes for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust form; mp6 (Max players): Slot count: 6; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): To join, run the same version: game protocol 2633; cs162929 (Build): Build 162929; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code is blank; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): The game is changed by settings or plugins, so it sits under Modded. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
How to join
How do I join RUST UNTIMATE.RATE?
Press F1 in Rust to open the console, then enter client.connect 1.46.48.220:28015. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.