Rust HeatmapInfrared · players
IR live Players89,289 Servers11,829 Warm4,008 Fresh wipes · 3h0 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 1° now Linear · 0–6° · slots

RUST UNTIMATE.RATE

Offline 1.46.214.27:28015 checked 20d ago

moddedoxide
Sp1 · players now 1/ 6
17% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#13,645
rank
top 62%
25d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet
UTC checked 20d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k8 Oct9 Oct11 Oct12 Oct14 Oct15 Oct

Top 62% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 157 on average
205 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 127 on average
121 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 115 on average
183 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 90 on average
126 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
19 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
50 / 1000

LogQuick answers

from the figures on this page

Wipe schedule

What is the wipe schedule on RUST UNTIMATE.RATE?

The record of RUST UNTIMATE.RATE's wipes is not yet long enough to show a rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world in play now was made 25 days 6 hours ago.

Player counts

How busy is RUST UNTIMATE.RATE?

Last seen 20 days 3 hours ago, RUST UNTIMATE.RATE is offline at the moment.

How does RUST UNTIMATE.RATE rank against other Rust servers?

Player hours over seven days put RUST UNTIMATE.RATE at #13,645, in the top 62% of ranked servers.

Map and rules

Which map does RUST UNTIMATE.RATE run?

A procedural map, generated by the game, runs on RUST UNTIMATE.RATE.

What are the rules and settings on RUST UNTIMATE.RATE?

No gather rate appears in the name RUST UNTIMATE.RATE. 8 players is the default group size, and that is the limit here. survival is the game mode, gather, build and raid in the standard game. You can fight other players and raid their bases. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins run on this server. The server has VAC, Valve's anti-cheat, turned on.

About the server

Which version of Rust does RUST UNTIMATE.RATE run?

Rust network protocol 2634 and build 166586 is the build RUST UNTIMATE.RATE runs, on Windows. To join, your game must match the protocol; Steam handles the update.

Is RUST UNTIMATE.RATE online, and how reliable is it?

Last seen 20 days 3 hours ago, RUST UNTIMATE.RATE is offline right now. 0 of 168 hours up over the last 7 full days, which is 0%. Rust Heatmap has had it on record since 8 October 2026.

Where is RUST UNTIMATE.RATE located?

Nothing about a region comes from RUST UNTIMATE.RATE. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. You can reach it at 1.46.214.27:28015.

Tags

Which Rust Heatmap lists and filters include RUST UNTIMATE.RATE?

The Rust Heatmap lists that RUST UNTIMATE.RATE fits are: Modded Rust servers, by live population. These are the filters that return it on the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the server tags on RUST UNTIMATE.RATE mean?

These are the tags RUST UNTIMATE.RATE publishes for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust form; mp6 (Max players): The slot count is 6; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): To join, run the same version: game protocol 2634; cs166586 (Build): Build 166586; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): No region code is set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): The game is changed by settings or plugins, so it sits under Modded. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.

How to join

How do I join RUST UNTIMATE.RATE?

Enter client.connect 1.46.214.27:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.

KeyServer tags

what each one means

Published as mp6,ptrak,$r?,v2634,gmrust,cs166586,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust form.
mp6
Max players The slot count is 6.
ts8
Group limit The game default applies: 8 per team at most.
v2634
Protocol To join, run the same version: game protocol 2634.
cs166586
Build Build 166586.
ptrak
Networking Standard game networking here, which is RakNet.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded The game is changed by settings or plugins, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.