RUST UNTIMATE.RATE
Offline 1.46.142.226:28015 checked 44d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestBx1Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 1 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 14 Sep, 09:33 UTC44d ago | 0° | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What does wipe day look like on RUST UNTIMATE.RATE?
Its recent wipes drew an average peak of 0 players. 1 hours after the latest wipe, the crowd peaked.
What is the wipe schedule on RUST UNTIMATE.RATE?
RUST UNTIMATE.RATE has too few wipes on record yet for its rhythm to show. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. 44 days 9 hours ago the server made the world it is on now.
Player counts
How busy is RUST UNTIMATE.RATE?
RUST UNTIMATE.RATE went quiet 44 days 8 hours ago and is offline right now.
How does RUST UNTIMATE.RATE rank against other Rust servers?
Ranked #15,050 on seven-day player hours, RUST UNTIMATE.RATE is in the top – of all ranked servers.
Map and rules
Which map does RUST UNTIMATE.RATE run?
A procedural map, generated by the game, runs on RUST UNTIMATE.RATE.
What are the rules and settings on RUST UNTIMATE.RATE?
No gather rate appears in the name RUST UNTIMATE.RATE. Groups can contain up to 8 players, the default in the game. The server runs survival, gather, build and raid in the standard game. You can fight other players and raid their bases. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins run on this server. Anti-cheat: Valve's VAC is on.
About the server
Which version of Rust does RUST UNTIMATE.RATE run?
Rust network protocol 2633 and build 162929 is the build RUST UNTIMATE.RATE runs, on Windows. Steam updates your game for you, and the protocol has to match for you to join.
Is RUST UNTIMATE.RATE online, and how reliable is it?
RUST UNTIMATE.RATE is down just now; the last sighting was 44 days 8 hours ago. 0 of 168 hours up over the last 7 full days, which is 0%. The first record of it on Rust Heatmap is 14 September 2026.
Where is RUST UNTIMATE.RATE located?
No region is published by RUST UNTIMATE.RATE. Rust Heatmap shows the location a server states. It does not look up the machine's location. To connect, use 1.46.142.226:28015.
Lists and filters
Which Rust Heatmap lists and filters include RUST UNTIMATE.RATE?
Modded Rust servers, by live population are the Rust Heatmap lists that RUST UNTIMATE.RATE fits. Filtering the list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more brings it up.
What do the server tags on RUST UNTIMATE.RATE mean?
The game's server browser reads the tags RUST UNTIMATE.RATE publishes: gmrust (Game mode): Rust survival, standard rules; mp6 (Max players): The slot count is 6; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): Your game must match protocol 2633 to get in; cs162929 (Build): Build 162929; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Listed as Modded, since settings or plugins change the game. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
Connect
How do I join RUST UNTIMATE.RATE?
Press F1 in Rust to open the console, then enter client.connect 1.46.142.226:28015. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.