Rust HeatmapInfrared · players
IR live Players55,436 Servers11,682 Warm3,376 Fresh wipes · 3h100 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 2° now Linear · 0–100° · slots

[HK/JP] YJ Rust | 2x Vanilla | Weekly | AutoUpdate 10/27

Online 1.34.205.31:28015 checked 12m ago

2x weekly wipes vanillaoxidepremium
Sp1 · players now 2/ 100
2% full
Li1 · players, the last 48 hours · hourly average, UTCpeak 4°
Mon 20:00flare: a wipe in that hourWed 08:00
1
7-day average
peak 4
#5,543
rank
top 25%
12h ago
last wipe
weekly schedule
6d 11h
next wipe
Tue 3 Nov, 21:47 UTC
UTC checked 12m ago

Li2Players

AveragePeakWipe
0123420:0003:0010:0018:0001:0008:00Wiped Mon 26 Oct, 20:31 UTCWIPEWiped Tue 27 Oct, 21:47 UTCWIPE

Hourly average and peak, UTC.

Li3Server performance

Server fpsWipe
05010015020020:0003:0010:0018:0001:0008:00Wiped Mon 26 Oct, 20:31 UTCWIPEWiped Tue 27 Oct, 21:47 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Oct27 Oct28 Oct

Top 25% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

from its schedule tag

Next wipe Tuesday 3 November, 21:47 UTC, in 6d 11h. Its weekly schedule tag · low confidence

Coming wipes

6d 11h
Tue 3 Nov, 21:47 UTC
8d 8h
Thu 5 Nov, 19:00 UTC
FW
13d 11h
Tue 10 Nov, 21:47 UTC
20d 11h
Tue 17 Nov, 21:47 UTC
27d 11h
Tue 24 Nov, 21:47 UTC
34d 11h
Tue 1 Dec, 21:47 UTC
36d 8h
Thu 3 Dec, 19:00 UTC
FW
41d 11h
Tue 8 Dec, 21:47 UTC

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 21:47 UTC12h ago – – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
[KR/EN/JP/CN] 한국서버 | 2x Resources|WIPE 10.23
EA · groups of 8+ · 2x · weekly · 3 on average
8 / 100
|TW-JP-SEA|Rustyafied 2X Vanilla|MAP WIPE 10/23
EA · groups of 12+ · 2x · weekly · 2 on average
0 / 200
Rustoria.co - SEA Main
EA · groups of 16+ · weekly · 181 on average
46 / 200
Japan Tokyo - Main|10/23|JP/KR/SEA|金曜日|JumpRust.com
EA · groups of 16+ · weekly · 118 on average
42 / 550
Rustafied.com - SEA Main
EA · groups of 16+ · weekly · 87 on average
22 / 100
Japan Beginner Server - BPwipe 10/23 [JP/KR/SEA|初心者]
EA · groups of 8+ · weekly · 51 on average
18 / 200

LogQuick answers

from the figures on this page

Wipe schedule

What is the wipe schedule on [HK/JP] YJ Rust | 2x Vanilla | Weekly | AutoUpdate 10/27?

Too few wipes are recorded on [HK/JP] YJ Rust | 2x Vanilla | Weekly | AutoUpdate 10/27 to confirm its schedule; the tag is what the prediction follows. Due on Tuesday 3 November at 21:47 UTC: the next wipe. The world it runs now dates from 12 hours ago. The tags list a weekly wipe.

Population

How busy is [HK/JP] YJ Rust | 2x Vanilla | Weekly | AutoUpdate 10/27?

The current population of [HK/JP] YJ Rust | 2x Vanilla | Weekly | AutoUpdate 10/27 is 2, against 100 slots. A seven-day average of 1 players, with a peak of 4. Look at 06:00 UTC for the last 48 hours: that hour averaged 4 players.

How does [HK/JP] YJ Rust | 2x Vanilla | Weekly | AutoUpdate 10/27 rank against other Rust servers?

Ranked #5,543 on seven-day player hours, [HK/JP] YJ Rust | 2x Vanilla | Weekly | AutoUpdate 10/27 is in the top 25% of all ranked servers.

Settings and rules

Which map does [HK/JP] YJ Rust | 2x Vanilla | Weekly | AutoUpdate 10/27 run?

[HK/JP] YJ Rust | 2x Vanilla | Weekly | AutoUpdate 10/27 runs a procedural map of size 3,500 with seed 1955700823, generated by the game. The map is the same for a given size and seed, so RustMaps can show it from this page.

What are the rules and settings on [HK/JP] YJ Rust | 2x Vanilla | Weekly | AutoUpdate 10/27?

2x gather is what [HK/JP] YJ Rust | 2x Vanilla | Weekly | AutoUpdate 10/27 advertises in its name. Groups can contain up to 8 players, the default in the game. The server runs survival, standard play: gathering, building and raiding. Players can fight each other, and raids are allowed. You will find it under Community in the server browser; it is a community server. Plugin count: Oxide. The server calls itself vanilla, which means: no changed rates, kits or rules: this is the game as Facepunch ships it. To join, you need Rust's premium status. Anti-cheat: Valve's VAC is on.

Location and uptime

Which version of Rust does [HK/JP] YJ Rust | 2x Vanilla | Weekly | AutoUpdate 10/27 run?

Rust network protocol 2635 and build 168909 on Windows is what [HK/JP] YJ Rust | 2x Vanilla | Weekly | AutoUpdate 10/27 runs. Your game must run the same protocol to join, and Steam takes care of updating it.

Is [HK/JP] YJ Rust | 2x Vanilla | Weekly | AutoUpdate 10/27 online, and how reliable is it?

Online now: [HK/JP] YJ Rust | 2x Vanilla | Weekly | AutoUpdate 10/27. About 10 hours ago is when it last restarted, by its own uptime figure. 24 of 24 hours up in the last 1 full day, which is 100%. It first appears in Rust Heatmap records on 26 October 2026.

Where is [HK/JP] YJ Rust | 2x Vanilla | Weekly | AutoUpdate 10/27 located?

The name of [HK/JP] YJ Rust | 2x Vanilla | Weekly | AutoUpdate 10/27 points to Asia, though no region tag is published. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. To connect, use 1.34.205.31:28015.

Does [HK/JP] YJ Rust | 2x Vanilla | Weekly | AutoUpdate 10/27 run smoothly?

Average server fps over the last 48 hours was 107; it never dropped below 58. Entities peaked at 123,236, counting buildings, deployables and all the rest of the world. Memory use reached 3,919 MB at most. Lag, as players experience it, comes from low fps and a rising entity count.

Lists and filters

Which Rust Heatmap lists and filters include [HK/JP] YJ Rust | 2x Vanilla | Weekly | AutoUpdate 10/27?

The Rust Heatmap lists that [HK/JP] YJ Rust | 2x Vanilla | Weekly | AutoUpdate 10/27 fits are: Best Rust community servers, 2x Rust servers and Vanilla Rust servers, busiest first. Filtering the list by Region: Asia; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Game mode: Premium; Server tag: Weekly ^w, Vanilla ^v, Premium ^q and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 24 hours; Gather rate: 2x brings it up.

What do the server tags on [HK/JP] YJ Rust | 2x Vanilla | Weekly | AutoUpdate 10/27 mean?

The game's server browser reads the tags [HK/JP] YJ Rust | 2x Vanilla | Weekly | AutoUpdate 10/27 publishes: gmrust (Game mode): Rust survival, standard rules; mp100 (Max players): The slot count is 100; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): To join, run the same version: game protocol 2635; cs168909 (Build): This build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): A region code is not set; ^w (Weekly): Wipes run weekly; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it; ^q (Premium): To join, you need Rust's premium status; ^o (Oxide): Oxide (uMod) provides the plugin framework here. The top of this page also shows the tags for players now, the queue and when the world was made.

Connect

How do I join [HK/JP] YJ Rust | 2x Vanilla | Weekly | AutoUpdate 10/27?

To join by console, open it with F1 in Rust and enter client.connect 1.34.205.31:28015. Or press Launch Rust on this page, which connects you through Steam. To join, you need Rust's premium status. You can find it online at https://discord.com/invite/6dHFqxsRYZ.

KeyServer tags

what each one means

Published as mp100,ptrak,$r?,v2635,^w,^v,^q,gmrust,cs168909,ts8,^o

Game

gmrust
Game mode Rust survival, standard rules.
mp100
Max players The slot count is 100.
ts8
Group limit The game default applies: 8 per team at most.
v2635
Protocol To join, run the same version: game protocol 2635.
cs168909
Build This build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code A region code is not set.

Wipe schedule

^w
Weekly Wipes run weekly.

Difficulty

^v
Vanilla No changed rates, kits or rules: this is the game as Facepunch ships it.

Mods and access

^q
Premium To join, you need Rust's premium status.
^o
Oxide Oxide (uMod) provides the plugin framework here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.