Marc's Rust (private)
Offline 99.83.58.58:28015 checked 12d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 7 Oct, 04:49 UTC21d ago | 1° | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What does wipe day look like on Marc's Rust (private)?
Its recent wipes drew an average peak of 1 players. 0 hours into the latest wipe, player numbers topped out.
What is the wipe schedule on Marc's Rust (private)?
The record of Marc's Rust (private)'s wipes is not yet long enough to show a rhythm. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world in play now was made 21 days 3 hours ago.
Player counts
How busy is Marc's Rust (private)?
The last time Marc's Rust (private) was seen was 12 days 16 hours ago, and it is offline now.
How does Marc's Rust (private) rank against other Rust servers?
The top 70% of ranked servers includes Marc's Rust (private), at #15,097 for player hours over the last seven days.
Map and rules
Which map does Marc's Rust (private) run?
A procedural map, generated by the game, runs on Marc's Rust (private).
What are the rules and settings on Marc's Rust (private)?
The name Marc's Rust (private) does not specify a gather rate. Groups can contain up to 8 players, the default in the game. survival is the game mode, gather, build and raid in the standard game. Players can fight each other, and raids are allowed. In the server browser it appears under Community, as a community server. Its own label is vanilla: unchanged rates, kits and rules: the game in Facepunch's own form. Anti-cheat: Valve's VAC is on.
Location and uptime
Which version of Rust does Marc's Rust (private) run?
Rust network protocol 2634 and build 167781 on Linux is what Marc's Rust (private) runs. Steam updates your game for you, and the protocol has to match for you to join.
Is Marc's Rust (private) online, and how reliable is it?
Last seen 12 days 16 hours ago, Marc's Rust (private) is offline right now. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. It first appears in Rust Heatmap records on 5 October 2026.
Where is Marc's Rust (private) located?
No region is published by Marc's Rust (private). Rust Heatmap shows the location a server states. It does not look up the machine's location. To connect, use 99.83.58.58:28015.
Tags
Which Rust Heatmap lists and filters include Marc's Rust (private)?
These Rust Heatmap lists include Marc's Rust (private): Best Rust community servers, Rust tutorial servers and Vanilla Rust servers, busiest first. Filtering the list by Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Vanilla ^v and Tutorial on ^t; Group limit: 5 or more brings it up.
What do the server tags on Marc's Rust (private) mean?
The game's server browser reads the tags Marc's Rust (private) publishes: gmvanilla (Game mode): The vanilla survival game; mp4 (Max players): Slot count: 4; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): To join, run the same version: game protocol 2634; cs167781 (Build): Build 167781; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): No region code is set; ^v (Vanilla): Unchanged rates, kits and rules: the game in Facepunch's own form; ^t (Tutorial on): Facepunch's tutorial is available here for new players. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
How to join
How do I join Marc's Rust (private)?
Press F1 in Rust to open the console, then enter client.connect 99.83.58.58:28015. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.