Rust HeatmapInfrared · players
IR live Players48,316 Servers11,667 Warm3,167 Fresh wipes · 3h118 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–50° · slots

Sneaky Snek

Online 99.62.125.81:28015 checked 6m ago

Sp1 · players now 0/ 50
0% full
Li1 · players, the last 48 hours · hourly average, UTC
Tue 10:00flare: a wipe in that hourThu 07:00
0
7-day average
peak 1
#15,179
rank
top 68%
25d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet
UTC checked 6m ago

Li2Players

AveragePeak
0123410:0019:0004:0012:0022:0007:00

Hourly average and peak, UTC.

Li3Server performance

05010015020010:0019:0004:0012:0022:0007:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k4 Oct9 Oct14 Oct19 Oct24 Oct29 Oct

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 522 on average
0 / 375
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 319 on average
303 / 325
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 291 on average
11 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 276 on average
25 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 275 on average
49 / 100
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 246 on average
135 / 200

LogQuick answers

from the figures on this page

Wipe schedule

What is the wipe schedule on Sneaky Snek?

The record of Sneaky Snek's wipes is not yet long enough to show a rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world in play now was made 25 days 9 hours ago.

Population

How busy is Sneaky Snek?

Sneaky Snek currently has 0 of its 50 slots filled. Averaged over the past week: 0 players, peaking at 1.

How does Sneaky Snek rank against other Rust servers?

Ranked #15,179 on seven-day player hours, Sneaky Snek is in the top 68% of all ranked servers.

Settings and rules

Which map does Sneaky Snek run?

The map on Sneaky Snek is procedural, size 4,000 with seed 1234, generated by the game. You can look at the map on RustMaps from this page: the same size and seed give the same map.

What are the rules and settings on Sneaky Snek?

A gather rate is not given in the name Sneaky Snek. The group limit is 8 players, which is the game's default. The server runs survival, gather, build and raid in the standard game. Players can fight each other, and raids are allowed. In the server browser it appears under Community, as a community server. Anti-cheat: Valve's VAC is off.

About the server

Which version of Rust does Sneaky Snek run?

The build on Sneaky Snek is Rust network protocol 2635 and build 168909, running on Windows. To join, your game must match the protocol; Steam handles the update.

Is Sneaky Snek online, and how reliable is it?

Right now Sneaky Snek shows as online. The uptime it reports puts the last restart at about 3 days 22 hours ago. It was up 167 of 168 hours across the last 7 full days, or 99% of the time. Rust Heatmap has had it on record since 3 October 2026.

Where is Sneaky Snek located?

A region is not published for Sneaky Snek. Rust Heatmap shows the location a server states. It does not look up the machine's location. To connect, use 99.62.125.81:28015.

Does Sneaky Snek run smoothly?

It averaged 103 server fps over the last 48 hours, with a low of 78. Entities peaked at 93,432, counting buildings, deployables and all the rest of the world. At its peak it held 2,793 MB of memory. What players call lag is low fps together with a growing entity count.

Lists and filters

Which Rust Heatmap lists and filters include Sneaky Snek?

The Rust Heatmap lists that Sneaky Snek fits are: Best Rust community servers. These are the filters that return it on the list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do the server tags on Sneaky Snek mean?

These are the tags Sneaky Snek publishes for the game's server browser to read: gmrust (Game mode): Rust survival, standard rules; mp50 (Max players): The slot count is 50; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): Your game must match protocol 2635 to get in; cs168909 (Build): This build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): A region code is not set. The top of this page also shows the tags for players now, the queue and when the world was made.

Connect

How do I join Sneaky Snek?

To join by console, open it with F1 in Rust and enter client.connect 99.62.125.81:28015. Or press Launch Rust on this page, which connects you through Steam.

KeyServer tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Rust survival, standard rules.
mp50
Max players The slot count is 50.
ts8
Group limit Teams cap at 8, which is the game default.
v2635
Protocol Your game must match protocol 2635 to get in.
cs168909
Build This build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code A region code is not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.