JJVCPA
Offline 99.61.250.75:28015 checked 37d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 67% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What is the wipe schedule on JJVCPA?
The record of JJVCPA's wipes is not yet long enough to show a rhythm. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. 55 days 20 hours ago the server made the world it is on now.
Player counts
How busy is JJVCPA?
JJVCPA went quiet 37 days 21 hours ago and is offline right now.
How does JJVCPA rank against other Rust servers?
Player hours over seven days put JJVCPA at #15,452, in the top 67% of ranked servers.
Map and rules
Which map does JJVCPA run?
The game generates the procedural map on JJVCPA.
What are the rules and settings on JJVCPA?
A gather rate is not given in the name JJVCPA. 8 players is the default group size, and that is the limit here. survival is the game mode, gather, build and raid in the standard game. Players can fight each other, and raids are allowed. In the server browser it appears under Community, as a community server. The server has VAC, Valve's anti-cheat, turned on.
Server details
Which version of Rust does JJVCPA run?
Rust network protocol 2633 and build 163794 on Windows is what JJVCPA runs. Your game must run the same protocol to join, and Steam takes care of updating it.
Is JJVCPA online, and how reliable is it?
JJVCPA is down just now; the last sighting was 37 days 21 hours ago. 0 of 168 hours up over the last 7 full days, which is 0%. It first appears in Rust Heatmap records on 13 September 2026.
Where is JJVCPA located?
Nothing about a region comes from JJVCPA. Rust Heatmap shows the location a server states. It does not look up the machine's location. 99.61.250.75:28015 is its address.
Tags
Which Rust Heatmap lists and filters include JJVCPA?
The Rust Heatmap lists that JJVCPA fits are: Best Rust community servers. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on JJVCPA mean?
These are the tags JJVCPA publishes for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust form; mp10 (Max players): The slot count is 10; ts8 (Group limit): At most 8 per team: the default the game ships with; v2633 (Protocol): Your game must match protocol 2633 to get in; cs163794 (Build): This build is 163794; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): No region code is set. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
How to join
How do I join JJVCPA?
Enter client.connect 99.61.250.75:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.