The Dojo | 2x
Offline 99.46.155.82:28015 checked 12d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 4, 27 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 4 Oct, 00:36 UTC24d ago | 4° | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What does wipe day look like on The Dojo | 2x?
At their busiest, its recent wipes averaged 4 players. The crowd on the latest wipe reached its peak 27 hours in.
What is the wipe schedule on The Dojo | 2x?
Its rhythm cannot yet be told: too few of The Dojo | 2x's wipes are on record. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world in play now was made 24 days 5 hours ago.
Population
How busy is The Dojo | 2x?
The last time The Dojo | 2x was seen was 12 days 5 hours ago, and it is offline now.
How does The Dojo | 2x rank against other Rust servers?
Player hours over seven days put The Dojo | 2x at #15,125, in the top 70% of ranked servers.
Settings and rules
Which map does The Dojo | 2x run?
The Dojo | 2x runs a procedural map of size 4,500 with seed 55412, generated by the game. You can look at the map on RustMaps from this page: the same size and seed give the same map. The map is called Custom Map.
What are the rules and settings on The Dojo | 2x?
According to its name, The Dojo | 2x has a 2x gather rate. 8 players is the default group size, and that is the limit here. survival is the game mode, standard play: gathering, building and raiding. Players can fight each other, and raids are allowed. Plugins or settings change the game, and it is listed under Modded in the server browser. Plugin count: Oxide. Anti-cheat: Valve's VAC is on.
Location and uptime
Which version of Rust does The Dojo | 2x run?
Rust network protocol 2634 and build 166652 on Linux is what The Dojo | 2x runs. Your game must run the same protocol to join, and Steam takes care of updating it.
Is The Dojo | 2x online, and how reliable is it?
Offline at the moment: The Dojo | 2x was last seen 12 days 5 hours ago. 0 of 168 hours up over the last 7 full days, which is 0%. Rust Heatmap has had it on record since 3 October 2026.
Where is The Dojo | 2x located?
Nothing about a region comes from The Dojo | 2x. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. 99.46.155.82:28015 is its address.
Lists and filters
Which Rust Heatmap lists and filters include The Dojo | 2x?
The Rust Heatmap lists that The Dojo | 2x fits are: 2x Rust servers and Modded Rust servers, by live population. Filtering the list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 2x brings it up.
What do the server tags on The Dojo | 2x mean?
gmrust (Game mode): Rust survival, standard rules; mp100 (Max players): The slot count is 100; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): Your game must match protocol 2634 to get in; cs166652 (Build): This build is 166652; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): A region code is not set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Listed as Modded, since settings or plugins change the game are the tags The Dojo | 2x publishes, and the server browser reads them. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
Connect
How do I join The Dojo | 2x?
To join by console, open it with F1 in Rust and enter client.connect 99.46.155.82:28015. Or press Launch Rust on this page, which connects you through Steam.