Rust HeatmapInfrared · players
IR live Players96,161 Servers11,873 Warm3,898 Fresh wipes · 3h387 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–10° · slots

rast-test

Offline 99.254.42.127:28015 checked 36d ago

Sp1 · players now 0/ 10
0% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#15,005
rank
top 65%
36d ago
last wipe
no schedule published
–
next wipe
no rhythm it keeps
UTC checked 36d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep25 Sep27 Sep29 Sep

Top 65% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

2 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes
100%
crowd held
of its cycles kept half the crowd

The first 48 hours of its last wipes

Tue 22 SepTue 22 SepFri 18 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Tue 22 Sep, 17:55 UTC36d ago 1 – running 0
Tue 22 Sep, 05:50 UTC37d ago 1 – 0.5 days 0
Fri 18 Sep, 18:29 UTC40d ago 1 held half 3.5 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 514 on average
435 / 500
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 317 on average
463 / 475
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 281 on average
982 / 1000
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 276 on average
58 / 100
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 266 on average
982 / 1000
Rustoria.co - US Main
NA · groups of 16+ · weekly · 236 on average
29 / 250

LogQuick answers

from the figures on this page

Wipe day

What does wipe day look like on rast-test?

The average peak across its recent wipes is 1 players. The crowd on the latest wipe reached its peak 0 hours in. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.

What is the wipe schedule on rast-test?

Wipes come at irregular times on rast-test, so no next wipe can be predicted. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. 36 days 22 hours ago the server made the world it is on now.

Population

How busy is rast-test?

rast-test went quiet 36 days 21 hours ago and is offline right now.

How does rast-test rank against other Rust servers?

The top 65% of ranked servers includes rast-test, at #15,005 for player hours over the last seven days.

Settings and rules

Which map does rast-test run?

The game generates the procedural map on rast-test.

What are the rules and settings on rast-test?

The name rast-test does not specify a gather rate. Groups can contain up to 8 players, the default in the game. The server runs survival, standard play: gathering, building and raiding. Players can fight each other, and raids are allowed. In the server browser it appears under Community, as a community server. VAC is off, which is Valve's anti-cheat.

Location and uptime

Which version of Rust does rast-test run?

Rust network protocol 2633 and build 165145 is the build rast-test runs, on Windows. Steam updates your game for you, and the protocol has to match for you to join.

Is rast-test online, and how reliable is it?

rast-test is down just now; the last sighting was 36 days 21 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. Rust Heatmap has had it on record since 18 September 2026.

Where is rast-test located?

No region is published by rast-test. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. You can reach it at 99.254.42.127:28015.

Lists and filters

Which Rust Heatmap lists and filters include rast-test?

Best Rust community servers are the Rust Heatmap lists that rast-test fits. Filtering the list by Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more brings it up.

What do the server tags on rast-test mean?

These are the tags rast-test publishes for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust form; mp10 (Max players): The slot count is 10; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): To join, run the same version: game protocol 2633; cs165145 (Build): Build 165145; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): A region code is not set. The top of this page also shows the tags for players now, the queue and when the world was made.

Connect

How do I join rast-test?

Press F1 in Rust to open the console, then enter client.connect 99.254.42.127:28015. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.

KeyServer tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs165145,ts8

Game

gmrust
Game mode Survival in the standard Rust form.
mp10
Max players The slot count is 10.
ts8
Group limit Teams cap at 8, which is the game default.
v2633
Protocol To join, run the same version: game protocol 2633.
cs165145
Build Build 165145.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code A region code is not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.