Rust HeatmapInfrared · players
IR live Players95,534 Servers11,865 Warm3,881 Fresh wipes · 3h381 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–10° · slots

rast-tiny

Offline 99.254.35.61:28015 checked 42d ago

Sp1 · players now 0/ 10
0% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#15,509
rank
no region published
42d ago
last wipe
no schedule published
–
next wipe
no rhythm it keeps
UTC checked 42d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep

Bx1Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

0.4 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
0
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

Wed 16 SepWed 16 SepTue 15 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Wed 16 Sep, 15:03 UTC43d ago 0 – running 0
Wed 16 Sep, 03:13 UTC43d ago 0 – 0.5 days 0
Tue 15 Sep, 18:41 UTC43d ago 0 – 0.4 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 514 on average
440 / 500
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 317 on average
448 / 475
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 281 on average
965 / 1000
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 276 on average
63 / 100
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 266 on average
992 / 1000
Rustoria.co - US Main
NA · groups of 16+ · weekly · 236 on average
24 / 250

LogQuick answers

from the figures on this page

Wipe schedule

What does wipe day look like on rast-tiny?

Its recent wipes drew an average peak of 0 players. 0 hours into the latest wipe, player numbers topped out.

What is the wipe schedule on rast-tiny?

No next wipe can be predicted: rast-tiny wipes when it chooses, at irregular times. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. 42 days 19 hours ago the server made the world it is on now.

Player counts

How busy is rast-tiny?

rast-tiny went quiet 42 days 19 hours ago and is offline right now.

How does rast-tiny rank against other Rust servers?

Ranked #15,509 on seven-day player hours, rast-tiny is in the top – of all ranked servers.

Map and rules

Which map does rast-tiny run?

rast-tiny runs a procedural map, which the game generates.

What are the rules and settings on rast-tiny?

A gather rate is not given in the name rast-tiny. Groups can contain up to 8 players, the default in the game. The server runs survival, standard play: gathering, building and raiding. Players can fight each other, and raids are allowed. The server browser lists it under Community. Anti-cheat: Valve's VAC is off.

About the server

Which version of Rust does rast-tiny run?

Rust network protocol 2633 and build 164538 on Windows is what rast-tiny runs. To join, your game must match the protocol; Steam handles the update.

Is rast-tiny online, and how reliable is it?

Last seen 42 days 19 hours ago, rast-tiny is offline right now. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. Rust Heatmap has had it on record since 13 September 2026.

Where is rast-tiny located?

Nothing about a region comes from rast-tiny. Rust Heatmap shows the location a server states. It does not look up the machine's location. To connect, use 99.254.35.61:28015.

Tags

Which Rust Heatmap lists and filters include rast-tiny?

Best Rust community servers are the Rust Heatmap lists that rast-tiny fits. These are the filters that return it on the list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do the server tags on rast-tiny mean?

gmrust (Game mode): Rust survival, standard rules; mp10 (Max players): Slot count: 10; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): Your game must match protocol 2633 to get in; cs164538 (Build): This build is 164538; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code is blank are the tags rast-tiny publishes, and the server browser reads them. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.

How to join

How do I join rast-tiny?

Press F1 in Rust to open the console, then enter client.connect 99.254.35.61:28015. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.

KeyServer tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs164538,ts8

Game

gmrust
Game mode Rust survival, standard rules.
mp10
Max players Slot count: 10.
ts8
Group limit Teams cap at 8, which is the game default.
v2633
Protocol Your game must match protocol 2633 to get in.
cs164538
Build This build is 164538.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code The region code is blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.