Rust HeatmapInfrared · players
IR live Players54,666 Servers11,743 Warm3,375 Fresh wipes · 3h133 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–60° · slots

Cdn Procedural PVE 10X

Offline 99.199.82.20:20840 checked 38d ago

10x moddedoxidepve
Sp1 · players now 0/ 60
0% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#15,490
rank
top 70%
54d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet
UTC checked 38d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep26 Sep28 Sep30 Sep

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
[EU] RustValley 10x PVE+ |Legendary Weapons| Raidable Bases|
EU · groups of 15+ · 10x · biweekly · 54 on average
59 / 100
[US] RustValley 10x PVE+ |Legendary Weapons| Raidable Bases| Lo
NA · groups of 15+ · 10x · biweekly · 46 on average
54 / 100
[BR/LATAM] RustValley 10x PVE+ |Armas Lendarias| Raidable Bases
SA · groups of 15+ · 10x · biweekly · 26 on average
40 / 100
[EU] RustValley 10x PVE |#2| Legendary Weapons|RaidableBases
EU · groups of 15+ · 10x · biweekly · 19 on average
20 / 100
[BR/LATAM] MASTERS | 10X PVE++ |ARMAS LENDÁRIAS|EPIC TOOLS|
SA · groups of 8+ · 10x · biweekly · 10 on average
12 / 100
[EU] RustValley 10x PVE |#3| Legendary Weapons|RaidableBases
EU · groups of 15+ · 10x · biweekly · 9 on average
7 / 100

LogQuick answers

from the figures on this page

Wipe schedule

What is the wipe schedule on Cdn Procedural PVE 10X?

Its rhythm cannot yet be told: too few of Cdn Procedural PVE 10X's wipes are on record. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world it runs now dates from 54 days 21 hours ago.

Player counts

How busy is Cdn Procedural PVE 10X?

The last time Cdn Procedural PVE 10X was seen was 38 days 22 hours ago, and it is offline now.

How does Cdn Procedural PVE 10X rank against other Rust servers?

Player hours over seven days put Cdn Procedural PVE 10X at #15,490, in the top 70% of ranked servers.

Map and rules

Which map does Cdn Procedural PVE 10X run?

The map on Cdn Procedural PVE 10X is procedural, size 4,000 with seed 1337, generated by the game. The map is the same for a given size and seed, so RustMaps can show it from this page.

What are the rules and settings on Cdn Procedural PVE 10X?

According to its name, Cdn Procedural PVE 10X has a 10x gather rate. 8 players is the default group size, and that is the limit here. pve is the game mode, other players cannot be fought. In the server browser it is Modded, meaning plugins or settings modify the game. Oxide plugins are in use. The server has VAC, Valve's anti-cheat, turned on.

Server details

Which version of Rust does Cdn Procedural PVE 10X run?

The build on Cdn Procedural PVE 10X is Rust network protocol 2633 and build 164530, running on Windows. Your game must run the same protocol to join, and Steam takes care of updating it.

Is Cdn Procedural PVE 10X online, and how reliable is it?

Cdn Procedural PVE 10X is down just now; the last sighting was 38 days 22 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. Rust Heatmap has had it on record since 13 September 2026.

Where is Cdn Procedural PVE 10X located?

No region is published by Cdn Procedural PVE 10X. Rust Heatmap shows the location a server states. It does not look up the machine's location. 99.199.82.20:20840 is its address.

Lists and filters

Which Rust Heatmap lists and filters include Cdn Procedural PVE 10X?

10x Rust servers, Modded Rust servers, by live population and Best Rust PvE servers are the Rust Heatmap lists that Cdn Procedural PVE 10X fits. Filtering the list by Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 10x brings it up.

What do the server tags on Cdn Procedural PVE 10X mean?

These are the tags Cdn Procedural PVE 10X publishes for the game's server browser to read: gmrust (Game mode): Rust survival, standard rules; mp60 (Max players): Slot count: 60; ts8 (Group limit): At most 8 per team: the default the game ships with; v2633 (Protocol): The server runs game protocol 2633, so your game has to match it; cs164530 (Build): This build is 164530; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): The region code is blank; ^p (PvE): PvE: the danger is the world, not other players; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by settings or plugins, so it sits under Modded. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.

Connect

How do I join Cdn Procedural PVE 10X?

To join by console, open it with F1 in Rust and enter client.connect 99.199.82.20:20840. Or press Launch Rust on this page, which connects you through Steam.

KeyServer tags

what each one means

Published as mp60,ptrak,$r?,v2633,^p,gmrust,cs164530,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard rules.
mp60
Max players Slot count: 60.
ts8
Group limit At most 8 per team: the default the game ships with.
v2633
Protocol The server runs game protocol 2633, so your game has to match it.
cs164530
Build This build is 164530.
ptrak
Networking Standard game networking here, which is RakNet.
$r?
Region code The region code is blank.

Gameplay

^p
PvE PvE: the danger is the world, not other players.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded The game is changed by settings or plugins, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.