Rust HeatmapInfrared · players
IR live Players62,626 Servers11,741 Warm3,351 Fresh wipes · 3h195 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–10° · slots

My Private PvE Server

Online 99.145.172.27:28015 checked 10m ago

vanillamoddedoxidepve
Sp1 · players now 0/ 10
0% full
Li1 · players, the last 48 hours · hourly average, UTCpeak 1°
Wed 01:00flare: a wipe in that hourThu 10:00
0
7-day average
peak 1
#7,690
rank
top 35%
3d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet
UTC checked 10m ago

Li2Players

AveragePeak
00.250.50.75101:0002:0003:0003:0004:0010:00

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Oct26 Oct27 Oct28 Oct29 Oct

Top 35% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo
NA · no group limit · biweekly · 253 on average
108 / 2000
[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo
EU · no group limit · biweekly · 242 on average
172 / 2000
Chrayntopia ♡ ︎PvE | RP | PvP
NA · groups of 8+ · biweekly · 107 on average
25 / 200
【炮炮PVE启蒙】纯净|特色|突袭|技能
EA · groups of 16+ · biweekly · 58 on average
83 / 200
[PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl
groups of 30+ · monthly · 54 on average
9 / 300
TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10
EU · groups of 30+ · biweekly · 50 on average
60 / 100

LogQuick answers

from the figures on this page

Wipe day

What is the wipe schedule on My Private PvE Server?

My Private PvE Server has too few wipes on record yet for its rhythm to show. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world it runs now dates from 3 days 20 hours ago.

Player counts

How busy is My Private PvE Server?

Of 10 slots on My Private PvE Server, 0 are in use right now. A seven-day average of 0 players, with a peak of 1. Look at 02:00 UTC for the last 48 hours: that hour averaged 1 players.

How does My Private PvE Server rank against other Rust servers?

Ranked #7,690 on seven-day player hours, My Private PvE Server is in the top 35% of all ranked servers.

Settings and rules

Which map does My Private PvE Server run?

A procedural map, generated by the game, runs on My Private PvE Server.

What are the rules and settings on My Private PvE Server?

A gather rate is not given in the name My Private PvE Server. The group limit is 8 players, which is the game's default. pve is the game mode, other players cannot be fought. In the server browser it is Modded, meaning plugins or settings modify the game. Plugin count: Oxide. Its own label is vanilla: no changed rates, kits or rules: this is the game as Facepunch ships it. The server has VAC, Valve's anti-cheat, turned on.

About the server

Which version of Rust does My Private PvE Server run?

Rust network protocol 2635 and build 168909 on Windows is what My Private PvE Server runs. To join, your game must match the protocol; Steam handles the update.

Is My Private PvE Server online, and how reliable is it?

Online now: My Private PvE Server. 14 of 72 hours up over the last 3 full days, which is 19%. Rust Heatmap has had it on record since 25 October 2026.

Where is My Private PvE Server located?

No region is published by My Private PvE Server. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. To connect, use 99.145.172.27:28015.

Tags

Which Rust Heatmap lists and filters include My Private PvE Server?

The Rust Heatmap lists that My Private PvE Server fits are: Modded Rust servers, by live population and Best Rust PvE servers. You will find it under these filters on the server list: Type: Vanilla and Modded; Game mode: PvE; Server tag: Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

What do the server tags on My Private PvE Server mean?

These are the tags My Private PvE Server publishes for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust form; mp10 (Max players): The slot count is 10; ts8 (Group limit): At most 8 per team: the default the game ships with; v2635 (Protocol): Your game must match protocol 2635 to get in; cs168909 (Build): The game build here is 168909; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): No region code is set; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it; ^p (PvE): The world provides the danger, since players do not fight each other; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is changed by settings or plugins, so it sits under Modded. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.

How to join

How do I join My Private PvE Server?

To join by console, open it with F1 in Rust and enter client.connect 99.145.172.27:28015. Or press Launch Rust on this page, which connects you through Steam.

KeyServer tags

what each one means

Published as mp10,ptrak,$r?,v2635,^v,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust form.
mp10
Max players The slot count is 10.
ts8
Group limit At most 8 per team: the default the game ships with.
v2635
Protocol Your game must match protocol 2635 to get in.
cs168909
Build The game build here is 168909.
ptrak
Networking Standard game networking here, which is RakNet.
$r?
Region code No region code is set.

Difficulty

^v
Vanilla No changed rates, kits or rules: this is the game as Facepunch ships it.

Gameplay

^p
PvE The world provides the danger, since players do not fight each other.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded The game is changed by settings or plugins, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.