Roach Squad
Offline 99.114.178.53:28017 checked 40d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestBx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What is the wipe schedule on Roach Squad?
Its rhythm cannot yet be told: too few of Roach Squad's wipes are on record. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world in play now was made 40 days 8 hours ago.
Player counts
How busy is Roach Squad?
Last seen 40 days 7 hours ago, Roach Squad is offline at the moment.
How does Roach Squad rank against other Rust servers?
Player hours over seven days put Roach Squad at #15,402, in the top – of ranked servers.
Map and rules
Which map does Roach Squad run?
Roach Squad runs a procedural map, which the game generates.
What are the rules and settings on Roach Squad?
No gather rate appears in the name Roach Squad. The group limit is 8 players, which is the game's default. The server runs survival, standard play: gathering, building and raiding. Combat between players and raiding are both possible. The server browser lists it under Community. The server has VAC, Valve's anti-cheat, turned on.
About the server
Which version of Rust does Roach Squad run?
Rust network protocol 2633 and build 164530 on Linux is what Roach Squad runs. To join, your game must match the protocol; Steam handles the update.
Is Roach Squad online, and how reliable is it?
Last seen 40 days 7 hours ago, Roach Squad is offline right now. 0 of 168 hours up over the last 7 full days, which is 0%. The first record of it on Rust Heatmap is 19 September 2026.
Where is Roach Squad located?
A region is not published for Roach Squad. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. To connect, use 99.114.178.53:28017.
Lists and filters
Which Rust Heatmap lists and filters include Roach Squad?
The Rust Heatmap lists that Roach Squad fits are: Best Rust community servers. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on Roach Squad mean?
The game's server browser reads the tags Roach Squad publishes: gmrust (Game mode): Rust survival, standard rules; mp100 (Max players): Slot count: 100; ts8 (Group limit): The game default applies: 8 per team at most; v2633 (Protocol): To join, run the same version: game protocol 2633; cs164530 (Build): This build is 164530; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): No region code is set. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
How to join
How do I join Roach Squad?
Enter client.connect 99.114.178.53:28017 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.