Watkins Rust server | Powered by Electro
Offline 98.97.37.38:28015 checked 1d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What is the wipe schedule on Watkins Rust server | Powered by Electro?
The record of Watkins Rust server | Powered by Electro's wipes is not yet long enough to show a rhythm. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world it runs now dates from 21 days 17 hours ago.
Player counts
How busy is Watkins Rust server | Powered by Electro?
The last time Watkins Rust server | Powered by Electro was seen was 24 hours ago, and it is offline now. Averaged over the past week: 0 players.
How does Watkins Rust server | Powered by Electro rank against other Rust servers?
The top 70% of ranked servers includes Watkins Rust server | Powered by Electro, at #15,369 for player hours over the last seven days.
Settings and rules
Which map does Watkins Rust server | Powered by Electro run?
A procedural map, generated by the game, runs on Watkins Rust server | Powered by Electro.
What are the rules and settings on Watkins Rust server | Powered by Electro?
The name Watkins Rust server | Powered by Electro does not specify a gather rate. Groups can contain up to 8 players, the default in the game. survival is the game mode, gather, build and raid in the standard game. Players can fight each other, and raids are allowed. The server browser lists it under Community. VAC is on, which is Valve's anti-cheat.
Server details
Which version of Rust does Watkins Rust server | Powered by Electro run?
Rust network protocol 2635 and build 168909 is the build Watkins Rust server | Powered by Electro runs, on Linux. Your game must run the same protocol to join, and Steam takes care of updating it.
Is Watkins Rust server | Powered by Electro online, and how reliable is it?
Last seen 24 hours ago, Watkins Rust server | Powered by Electro is offline right now. 18 of 24 hours up in the last 1 full day, which is 75%. Rust Heatmap has had it on record since 25 October 2026.
Where is Watkins Rust server | Powered by Electro located?
A region is not published for Watkins Rust server | Powered by Electro. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. 98.97.37.38:28015 is its address.
Lists and filters
Which Rust Heatmap lists and filters include Watkins Rust server | Powered by Electro?
These Rust Heatmap lists include Watkins Rust server | Powered by Electro: Best Rust community servers. Filtering the list by Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more brings it up.
What do the server tags on Watkins Rust server | Powered by Electro mean?
The game's server browser reads the tags Watkins Rust server | Powered by Electro publishes: gmrust (Game mode): Survival in the standard Rust form; mp15 (Max players): This server has 15 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): To join, run the same version: game protocol 2635; cs168909 (Build): The game build here is 168909; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): The region code is blank. The top of this page also shows the tags for players now, the queue and when the world was made.
Connect
How do I join Watkins Rust server | Powered by Electro?
To join by console, open it with F1 in Rust and enter client.connect 98.97.37.38:28015. Or press Launch Rust on this page, which connects you through Steam.