Watkins Rust server | Powered by Electro
Offline 98.97.37.127:28015 checked 33d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What is the wipe schedule on Watkins Rust server | Powered by Electro?
Its rhythm cannot yet be told: too few of Watkins Rust server | Powered by Electro's wipes are on record. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. 53 days 3 hours ago the server made the world it is on now.
Population
How busy is Watkins Rust server | Powered by Electro?
Watkins Rust server | Powered by Electro went quiet 33 days 15 hours ago and is offline right now.
How does Watkins Rust server | Powered by Electro rank against other Rust servers?
Ranked #15,641 on seven-day player hours, Watkins Rust server | Powered by Electro is in the top 71% of all ranked servers.
Settings and rules
Which map does Watkins Rust server | Powered by Electro run?
The game generates the procedural map on Watkins Rust server | Powered by Electro.
What are the rules and settings on Watkins Rust server | Powered by Electro?
A gather rate is not given in the name Watkins Rust server | Powered by Electro. 8 players is the default group size, and that is the limit here. survival is the game mode, gather, build and raid in the standard game. You can fight other players and raid their bases. You will find it under Community in the server browser; it is a community server. VAC is on, which is Valve's anti-cheat.
Server details
Which version of Rust does Watkins Rust server | Powered by Electro run?
The build on Watkins Rust server | Powered by Electro is Rust network protocol 2633 and build 165217, running on Linux. Steam updates your game for you, and the protocol has to match for you to join.
Is Watkins Rust server | Powered by Electro online, and how reliable is it?
Offline at the moment: Watkins Rust server | Powered by Electro was last seen 33 days 15 hours ago. 0 of 168 hours up over the last 7 full days, which is 0%. It first appears in Rust Heatmap records on 23 September 2026.
Where is Watkins Rust server | Powered by Electro located?
No region is published by Watkins Rust server | Powered by Electro. Rust Heatmap shows the location a server states. It does not look up the machine's location. 98.97.37.127:28015 is its address.
Lists and filters
Which Rust Heatmap lists and filters include Watkins Rust server | Powered by Electro?
These Rust Heatmap lists include Watkins Rust server | Powered by Electro: Best Rust community servers. Filtering the list by Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more brings it up.
What do the server tags on Watkins Rust server | Powered by Electro mean?
These are the tags Watkins Rust server | Powered by Electro publishes for the game's server browser to read: gmrust (Game mode): Rust survival, standard rules; mp15 (Max players): Slot count: 15; ts8 (Group limit): At most 8 per team: the default the game ships with; v2633 (Protocol): To join, run the same version: game protocol 2633; cs165217 (Build): Build 165217; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): The region code is blank. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
Connect
How do I join Watkins Rust server | Powered by Electro?
Press F1 in Rust to open the console, then enter client.connect 98.97.37.127:28015. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.