Watkins Rust server | Powered by Electro
Offline 98.97.35.10:28015 checked 44d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestBx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What is the wipe schedule on Watkins Rust server | Powered by Electro?
Its rhythm cannot yet be told: too few of Watkins Rust server | Powered by Electro's wipes are on record. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. 52 days 21 hours ago the server made the world it is on now.
Population
How busy is Watkins Rust server | Powered by Electro?
Watkins Rust server | Powered by Electro went quiet 44 days 9 hours ago and is offline right now.
Map and rules
Which map does Watkins Rust server | Powered by Electro run?
A procedural map, generated by the game, runs on Watkins Rust server | Powered by Electro.
What are the rules and settings on Watkins Rust server | Powered by Electro?
No gather rate appears in the name Watkins Rust server | Powered by Electro. 8 players is the default group size, and that is the limit here. The server runs survival, standard play: gathering, building and raiding. Players can fight each other, and raids are allowed. You will find it under Community in the server browser; it is a community server. The server has VAC, Valve's anti-cheat, turned on.
Server details
Which version of Rust does Watkins Rust server | Powered by Electro run?
The build on Watkins Rust server | Powered by Electro is Rust network protocol 2633 and build 163207, running on Linux. Your game must run the same protocol to join, and Steam takes care of updating it.
Is Watkins Rust server | Powered by Electro online, and how reliable is it?
Offline at the moment: Watkins Rust server | Powered by Electro was last seen 44 days 9 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. Rust Heatmap has had it on record since 13 September 2026.
Where is Watkins Rust server | Powered by Electro located?
A region is not published for Watkins Rust server | Powered by Electro. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. You can reach it at 98.97.35.10:28015.
Lists and filters
Which Rust Heatmap lists and filters include Watkins Rust server | Powered by Electro?
The Rust Heatmap lists that Watkins Rust server | Powered by Electro fits are: Best Rust community servers. These are the filters that return it on the list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on Watkins Rust server | Powered by Electro mean?
These are the tags Watkins Rust server | Powered by Electro publishes for the game's server browser to read: gmrust (Game mode): Rust survival, standard rules; mp15 (Max players): Slot count: 15; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): The server runs game protocol 2633, so your game has to match it; cs163207 (Build): Build 163207; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set. The top of this page also shows the tags for players now, the queue and when the world was made.
Connect
How do I join Watkins Rust server | Powered by Electro?
To join by console, open it with F1 in Rust and enter client.connect 98.97.35.10:28015. Or press Launch Rust on this page, which connects you through Steam.