Watkins Rust server | Powered by Electro
Offline 98.97.34.213:28015 checked 32d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What is the wipe schedule on Watkins Rust server | Powered by Electro?
Watkins Rust server | Powered by Electro has too few wipes on record yet for its rhythm to show. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world it runs now dates from 53 days 14 hours ago.
Player counts
How busy is Watkins Rust server | Powered by Electro?
Watkins Rust server | Powered by Electro went quiet 32 days 2 hours ago and is offline right now.
How does Watkins Rust server | Powered by Electro rank against other Rust servers?
Ranked #16,611 on seven-day player hours, Watkins Rust server | Powered by Electro is in the top 71% of all ranked servers.
Rules and settings
Which map does Watkins Rust server | Powered by Electro run?
The game generates the procedural map on Watkins Rust server | Powered by Electro.
What are the rules and settings on Watkins Rust server | Powered by Electro?
No gather rate appears in the name Watkins Rust server | Powered by Electro. 8 players is the default group size, and that is the limit here. survival is the game mode, standard play: gathering, building and raiding. Combat between players and raiding are both possible. In the server browser it appears under Community, as a community server. The server has VAC, Valve's anti-cheat, turned on.
Server details
Which version of Rust does Watkins Rust server | Powered by Electro run?
Rust network protocol 2633 and build 165217 on Linux is what Watkins Rust server | Powered by Electro runs. Steam updates your game for you, and the protocol has to match for you to join.
Is Watkins Rust server | Powered by Electro online, and how reliable is it?
Offline at the moment: Watkins Rust server | Powered by Electro was last seen 32 days 2 hours ago. 0 of 168 hours up over the last 7 full days, which is 0%. It first appears in Rust Heatmap records on 24 September 2026.
Where is Watkins Rust server | Powered by Electro located?
Nothing about a region comes from Watkins Rust server | Powered by Electro. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. 98.97.34.213:28015 is its address.
Lists and filters
Which Rust Heatmap lists and filters include Watkins Rust server | Powered by Electro?
The Rust Heatmap lists that Watkins Rust server | Powered by Electro fits are: Best Rust community servers. These are the filters that return it on the list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on Watkins Rust server | Powered by Electro mean?
The game's server browser reads the tags Watkins Rust server | Powered by Electro publishes: gmrust (Game mode): Rust survival, standard rules; mp15 (Max players): The slot count is 15; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): Your game must match protocol 2633 to get in; cs165217 (Build): Build 165217; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): No region code is set. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
Connect
How do I join Watkins Rust server | Powered by Electro?
Press F1 in Rust to open the console, then enter client.connect 98.97.34.213:28015. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.