Rust HeatmapInfrared · players
IR live Players49,596 Servers11,647 Warm3,216 Fresh wipes · 3h108 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–1° · peak

<SERVER_NAME>

Offline 98.97.13.208:28015 checked 6d ago

Sp1 · players now 0/ ?
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#15,396
rank
top 69%
26d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet
UTC checked 6d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Oct22 Oct24 Oct25 Oct27 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 538 on average
472 / 475
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 318 on average
293 / 225
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 316 on average
34 / 250
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 315 on average
35 / 250
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 275 on average
147 / 200
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 265 on average
62 / 100

LogQuick answers

from the figures on this page

Wipe schedule

What is the wipe schedule on <SERVER_NAME>?

<SERVER_NAME> has too few wipes on record yet for its rhythm to show. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world in play now was made 26 days 9 hours ago.

Population

How busy is <SERVER_NAME>?

<SERVER_NAME> went quiet 6 days ago and is offline right now. The average across the last seven days is 0 players.

How does <SERVER_NAME> rank against other Rust servers?

The top 69% of ranked servers includes <SERVER_NAME>, at #15,396 for player hours over the last seven days.

Rules and settings

Which map does <SERVER_NAME> run?

<SERVER_NAME> runs a procedural map, which the game generates.

What are the rules and settings on <SERVER_NAME>?

The name <SERVER_NAME> does not specify a gather rate. Groups can contain up to 8 players, the default in the game. survival is the game mode, standard play: gathering, building and raiding. Combat between players and raiding are both possible. In the server browser it appears under Community, as a community server. VAC is on, which is Valve's anti-cheat.

Server details

Which version of Rust does <SERVER_NAME> run?

Rust network protocol 2634 and build 167781 on Linux is what <SERVER_NAME> runs. Your game must run the same protocol to join, and Steam takes care of updating it.

Is <SERVER_NAME> online, and how reliable is it?

<SERVER_NAME> is down just now; the last sighting was 6 days ago. 9 of 144 hours up over the last 6 full days, which is 6%. The first record of it on Rust Heatmap is 21 October 2026.

Where is <SERVER_NAME> located?

A region is not published for <SERVER_NAME>. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. To connect, use 98.97.13.208:28015.

Lists and filters

Which Rust Heatmap lists and filters include <SERVER_NAME>?

The Rust Heatmap lists that <SERVER_NAME> fits are: Best Rust community servers. Filtering the list by Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more brings it up.

What do the server tags on <SERVER_NAME> mean?

These are the tags <SERVER_NAME> publishes for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust form; mp0 (Max players): The slot count is 0; ts8 (Group limit): At most 8 per team: the default the game ships with; v2634 (Protocol): To join, run the same version: game protocol 2634; cs167781 (Build): The game build here is 167781; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): No region code is set. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.

How to join

How do I join <SERVER_NAME>?

Enter client.connect 98.97.13.208:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.

KeyServer tags

what each one means

Published as mp0,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival in the standard Rust form.
mp0
Max players The slot count is 0.
ts8
Group limit At most 8 per team: the default the game ships with.
v2634
Protocol To join, run the same version: game protocol 2634.
cs167781
Build The game build here is 167781.
ptrak
Networking Standard game networking here, which is RakNet.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.