Steve's Home Server
Offline 98.4.202.64:28015 checked 20d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 8 Oct, 00:38 UTC20d ago | 0° | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What does wipe day look like on Steve's Home Server?
The average peak across its recent wipes is 0 players. 0 hours after the latest wipe, the crowd peaked.
What is the wipe schedule on Steve's Home Server?
The record of Steve's Home Server's wipes is not yet long enough to show a rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. 20 days 5 hours ago the server made the world it is on now.
Player counts
How busy is Steve's Home Server?
Last seen 20 days 5 hours ago, Steve's Home Server is offline at the moment.
How does Steve's Home Server rank against other Rust servers?
Player hours over seven days put Steve's Home Server at #15,922, in the top 72% of ranked servers.
Map and rules
Which map does Steve's Home Server run?
Steve's Home Server runs a procedural map, which the game generates.
What are the rules and settings on Steve's Home Server?
The name Steve's Home Server does not specify a gather rate. The group limit is 8 players, which is the game's default. The server runs survival, gather, build and raid in the standard game. Players can fight each other, and raids are allowed. The server browser lists it under Community. VAC is on, which is Valve's anti-cheat.
About the server
Which version of Rust does Steve's Home Server run?
Rust network protocol 2634 and build 167058 on Windows is what Steve's Home Server runs. Steam updates your game for you, and the protocol has to match for you to join.
Is Steve's Home Server online, and how reliable is it?
Last seen 20 days 5 hours ago, Steve's Home Server is offline right now. 0 of 168 hours up over the last 7 full days, which is 0%. It first appears in Rust Heatmap records on 8 October 2026.
Where is Steve's Home Server located?
Nothing about a region comes from Steve's Home Server. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. You can reach it at 98.4.202.64:28015.
Tags
Which Rust Heatmap lists and filters include Steve's Home Server?
The Rust Heatmap lists that Steve's Home Server fits are: Best Rust community servers. Filtering the list by Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more brings it up.
What do the server tags on Steve's Home Server mean?
The game's server browser reads the tags Steve's Home Server publishes: gmrust (Game mode): Survival in the standard Rust form; mp20 (Max players): This server has 20 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): The server runs game protocol 2634, so your game has to match it; cs167058 (Build): This build is 167058; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): A region code is not set. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
How to join
How do I join Steve's Home Server?
Enter client.connect 98.4.202.64:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.