Steve's Home Server
Offline 98.4.202.64:28015 checked 8d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What is the wipe schedule on Steve's Home Server?
Steve's Home Server has too few wipes on record yet for its rhythm to show. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world it runs now dates from 20 days ago.
Player counts
How busy is Steve's Home Server?
Steve's Home Server went quiet 8 days 19 hours ago and is offline right now.
How does Steve's Home Server rank against other Rust servers?
Player hours over seven days put Steve's Home Server at #15,291, in the top 69% of ranked servers.
Settings and rules
Which map does Steve's Home Server run?
The game generates the procedural map on Steve's Home Server.
What are the rules and settings on Steve's Home Server?
No gather rate appears in the name Steve's Home Server. 8 players is the default group size, and that is the limit here. survival is the game mode, gather, build and raid in the standard game. You can fight other players and raid their bases. You will find it under Community in the server browser; it is a community server. VAC is on, which is Valve's anti-cheat.
About the server
Which version of Rust does Steve's Home Server run?
The build on Steve's Home Server is Rust network protocol 2634 and build 167058, running on Windows. Your game must run the same protocol to join, and Steam takes care of updating it.
Is Steve's Home Server online, and how reliable is it?
Last seen 8 days 19 hours ago, Steve's Home Server is offline right now. 0 of 168 hours up over the last 7 full days, which is 0%. Rust Heatmap has had it on record since 8 October 2026.
Where is Steve's Home Server located?
No region is published by Steve's Home Server. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. 98.4.202.64:28015 is its address.
Tags
Which Rust Heatmap lists and filters include Steve's Home Server?
The Rust Heatmap lists that Steve's Home Server fits are: Best Rust community servers. Filtering the list by Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more brings it up.
What do the server tags on Steve's Home Server mean?
gmrust (Game mode): Rust survival, standard rules; mp20 (Max players): Slot count: 20; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): Your game must match protocol 2634 to get in; cs167058 (Build): The game build here is 167058; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): A region code is not set are the tags Steve's Home Server publishes, and the server browser reads them. The top of this page also shows the tags for players now, the queue and when the world was made.
How to join
How do I join Steve's Home Server?
Press F1 in Rust to open the console, then enter client.connect 98.4.202.64:28015. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.