Rust HeatmapInfrared · players
IR live Players66,491 Servers11,702 Warm3,572 Fresh wipes · 3h113 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–100° · slots

[ECE] Hatter Gaming Solo/Duo/Trio - 10x

Offline 98.176.236.219:28015 checked 4d ago

10x moddedoxide
Sp1 · players now 0/ 100
0% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak 1
#14,739
rank
top 66%
22d ago
last wipe
no schedule published
–
next wipe
no rhythm it keeps
UTC checked 4d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 29 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k29 Sep3 Oct7 Oct11 Oct24 Oct28 Oct

Top 66% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

3.4 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 1

The first 48 hours of its last wipes

Tue 6 OctFri 2 OctTue 29 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Tue 6 Oct, 09:16 UTC22d ago – – running 0
Fri 2 Oct, 04:12 UTC26d ago 1 halved by day 1 4.2 days 0
Tue 29 Sep, 11:48 UTC29d ago 1 – 2.7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
Atlas - EU 10x | No BPs | Kits | Shop
EU · groups of 20+ · 10x · weekly · 341 on average
386 / 450
TemplarGaming 10x Swift Loot++|PvP|MyMini|SkinBox|x10 JUST WIPE
NA · groups of 8+ · 10x · weekly · 178 on average
63 / 200
Atlas - US 10x | No BPs | Kits | Shop
NA · groups of 30+ · 10x · weekly · 178 on average
124 / 150
KRAKEN | X10 | EU | KITS | RP | FPS+
EU · groups of 14+ · 10x · weekly · 150 on average
154 / 400
[LATAM] LUNARUST X10 | 21/10 Wipe
SA · groups of 8+ · 10x · weekly · 84 on average
0 / 100
HollowServers.co EU 10x No BPs [Loot++|Events|MyMini|Shop]
EU · groups of 8+ · 10x · biweekly · 77 on average
81 / 150

LogQuick answers

from the figures on this page

Wipe day

What does wipe day look like on [ECE] Hatter Gaming Solo/Duo/Trio - 10x?

At their busiest, its recent wipes averaged 1 players. Above half the peak until the next wipe: that held in 0% of its recent wipes. It fell below half by day 1 when it did not hold.

What is the wipe schedule on [ECE] Hatter Gaming Solo/Duo/Trio - 10x?

No next wipe can be predicted: [ECE] Hatter Gaming Solo/Duo/Trio - 10x wipes when it chooses, at irregular times. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world in play now was made 22 days 2 hours ago.

Player counts

How busy is [ECE] Hatter Gaming Solo/Duo/Trio - 10x?

The last time [ECE] Hatter Gaming Solo/Duo/Trio - 10x was seen was 4 days 7 hours ago, and it is offline now. A seven-day average of 0 players, with a peak of 1.

How does [ECE] Hatter Gaming Solo/Duo/Trio - 10x rank against other Rust servers?

Player hours over seven days put [ECE] Hatter Gaming Solo/Duo/Trio - 10x at #14,739, in the top 66% of ranked servers.

Rules and settings

Which map does [ECE] Hatter Gaming Solo/Duo/Trio - 10x run?

A procedural map of size 4,500 with seed 6738, generated by the game, runs on [ECE] Hatter Gaming Solo/Duo/Trio - 10x. You can look at the map on RustMaps from this page: the same size and seed give the same map.

What are the rules and settings on [ECE] Hatter Gaming Solo/Duo/Trio - 10x?

[ECE] Hatter Gaming Solo/Duo/Trio - 10x's name indicates a gather rate of 10x. Groups can contain up to 8 players, the default in the game. survival is the game mode, gather, build and raid in the standard game. Combat between players and raiding are both possible. Plugins or settings change the game, and it is listed under Modded in the server browser. Oxide plugins run on this server. The server has VAC, Valve's anti-cheat, turned on.

Location and uptime

Which version of Rust does [ECE] Hatter Gaming Solo/Duo/Trio - 10x run?

The build on [ECE] Hatter Gaming Solo/Duo/Trio - 10x is Rust network protocol 2635 and build 167781, running on Linux. To join, your game must match the protocol; Steam handles the update.

Is [ECE] Hatter Gaming Solo/Duo/Trio - 10x online, and how reliable is it?

Last seen 4 days 7 hours ago, [ECE] Hatter Gaming Solo/Duo/Trio - 10x is offline right now. 39 of 168 hours up over the last 7 full days, which is 23%. The first record of it on Rust Heatmap is 29 September 2026.

Where is [ECE] Hatter Gaming Solo/Duo/Trio - 10x located?

Nothing about a region comes from [ECE] Hatter Gaming Solo/Duo/Trio - 10x. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. You can reach it at 98.176.236.219:28015.

Tags

Which Rust Heatmap lists and filters include [ECE] Hatter Gaming Solo/Duo/Trio - 10x?

10x Rust servers and Modded Rust servers, by live population are the Rust Heatmap lists that [ECE] Hatter Gaming Solo/Duo/Trio - 10x fits. These are the filters that return it on the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 10x.

What do the server tags on [ECE] Hatter Gaming Solo/Duo/Trio - 10x mean?

These are the tags [ECE] Hatter Gaming Solo/Duo/Trio - 10x publishes for the game's server browser to read: gmrust (Game mode): Rust survival, standard rules; mp100 (Max players): Slot count: 100; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): The server runs game protocol 2635, so your game has to match it; cs167781 (Build): This build is 167781; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): A region code is not set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Listed as Modded, since settings or plugins change the game. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.

How to join

How do I join [ECE] Hatter Gaming Solo/Duo/Trio - 10x?

Press F1 in Rust to open the console, then enter client.connect 98.176.236.219:28015. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you. https://hatter.vip is where its website is.

KeyServer tags

what each one means

Published as mp100,ptrak,$r?,v2635,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard rules.
mp100
Max players Slot count: 100.
ts8
Group limit The game default applies: 8 per team at most.
v2635
Protocol The server runs game protocol 2635, so your game has to match it.
cs167781
Build This build is 167781.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code A region code is not set.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Listed as Modded, since settings or plugins change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.